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Re: piViq by Satyr & Broken
Posted: Thu Jun 12, 2014 5:24 pm
by deen
Broken wrote:I realize tw is a small community and pro-driven game, where established pros can just say their map is good and pass is it one day. And of course it's all about ddnet preserving its "reputation" that it doesn't let "trashy" maps in...
The reason some people can push maps through quickly, is because they test them with good testers before even sending them to us. These maps usually have no bugs and are high quality. Your great map benrace was also released within 12 hours.
Broken wrote:DDnet is not competing to be the best 5 star TW servers in the world[...]
It's not? I want the highest quality possible.
Broken wrote:Either way, it's a sad thing when for no good reason people just want to ruin other people's fun, and isn't that why ddnet broke off from ddmax to begin with.
I don't know anything about DDNet breaking off from DDmaX.
Re: piViq by Satyr & Broken
Posted: Thu Jun 12, 2014 5:45 pm
by Broken
Players that played ddmax now play ddnet. I don't mean taking code from ddmax, sorry. Yes, I realize you want the highest quality, but if that starts taking away from the "highest" fun of the simple people that play Teeworlds I tend to feel that hurts the point. You are right about benrace and I make too big a deal out of this. I will not whine anymore and I'm apologize.
Re: piViq by Satyr & Broken
Posted: Thu Jun 12, 2014 7:13 pm
by Maple
You just got dunked, and I like the map.
Re: piViq by Satyr & Broken
Posted: Thu Jun 12, 2014 8:57 pm
by Broken
latest
Re: piViq by Satyr & Broken
Posted: Thu Jun 12, 2014 9:48 pm
by Ama
My "Space is the Key" should be a funny comment
i meant it in the way that to more space a map has the better it is
you should really map something new Broken i know how you feel about your maps i am a mapper aswell
so i know how it is to get rejected ... rejection is the reason im here and not at ddmax
you should try making a map thats 1 map not connected with teleporters you can even use the parts from this map but try to make them better
give the map a better tilesets make the colors match so its nice for the eyes
just do something new and forget about this map
Re: piViq by Satyr & Broken
Posted: Thu Jun 12, 2014 10:33 pm
by Broken
Ama wrote:
just do something new and forget about this map
i do appreciate your advice
Re: piViq by Satyr & Broken
Posted: Wed Jun 18, 2014 1:48 pm
by deen
Broken, what's a new version of the map doing on the test server?