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Re: Draxut by тυx [Dummy]

Posted: Fri May 26, 2017 10:30 pm
by тυx
Ok I fixed the background and stuff.
And you need to boost yourself with rocket now (screen).

..Thank you StormPhönix! ;)

Re: Draxut by тυx [Dummy]

Posted: Sun May 28, 2017 2:44 pm
by Cellegen
delete some black quads and we will fine about fps :D

Re: Draxut by тυx [Dummy]

Posted: Mon May 29, 2017 12:59 am
by тυx
Should be fine now :)

Re: Draxut by тυx [Dummy]

Posted: Sun Jun 04, 2017 4:47 am
by jao
Did a quick test, the map is really cool :D
Next version should be ready, if there are no bugs or gameplay issues.
suggestionsShow
Change color of start/finish
Put light and bushes layers in HD
Put design and design 2 behind gamelayer
move cto1 1 up
move cto1 1 up
screenshot_2017-06-04_04-35-53.png (215.77 KiB) Viewed 3078 times
you should use the common marking for endless (index 99/115)
you should use the common marking for endless (index 99/115)
screenshot_2017-06-04_04-35-18.png (411.59 KiB) Viewed 3078 times
can both be tele 1/2 and move the toteles 1 up
can both be tele 1/2 and move the toteles 1 up
screenshot_2017-06-04_04-31-37.png (208.55 KiB) Viewed 3078 times

Re: Draxut by тυx [Dummy]

Posted: Sun Jun 04, 2017 1:42 pm
by тυx
Alright thank you jao :)
I've also put start/finish and my logo behind the gamelayer
So here is perhaps the final version.

Re: Draxut by тυx [Dummy]

Posted: Mon Jun 05, 2017 9:42 pm
by jao
Did another test. I don't like the last part. Imo it's unfair to put such a hard solo part at the end of an easy dummy map, wich can destroy a good speedrun. I would make it easier :D
Also I think that the map is Dummy 2* (only cp7 is a bit harder).
SpoilerShow
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screenshot_2017-06-05_21-20-04.png
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screenshot_2017-06-05_21-20-59.png
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screenshot_2017-06-05_21-21-32.png
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Re: Draxut by тυx [Dummy]

Posted: Tue Jun 06, 2017 2:03 pm
by тυx
I did something to the last part. Should be easier now.
Moreover I've put all checkpoints in the right order, added cp4 and another cp6 to go back.
And I've edited two small design fails and removed the speedup layer.
I'm btw really sorry if there are still some fails :S

Re: Draxut by тυx [Dummy]

Posted: Wed Jun 07, 2017 12:58 am
by jao
Make jungle_midground external.
SpoilerShow
screenshot_2017-06-07_00-47-04.png
screenshot_2017-06-07_00-47-04.png (161.99 KiB) Viewed 3019 times
screenshot_2017-06-07_00-46-59.png
screenshot_2017-06-07_00-46-59.png (282.48 KiB) Viewed 3019 times
screenshot_2017-06-07_00-55-38.png
screenshot_2017-06-07_00-55-38.png (190.95 KiB) Viewed 3019 times
Should be ready as Dummy 2* then.

Re: Draxut by тυx [Dummy]

Posted: Wed Jun 07, 2017 1:29 pm
by тυx
Ok thank you jao!
Wow, not even 200 KiB map. It shouldn't lag anymore :D

Re: Draxut by тυx [Dummy]

Posted: Wed Jun 07, 2017 8:34 pm
by jao
[release=3; Dummy]"Draxut"; тυx[/release]