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Re: Stone TILESET by RaiNy
Posted: Wed Oct 22, 2014 7:25 pm
by Soreu
i think you should add tileset_borderfix to client too .-.
wouldn't even guess something like that exist
Re: Stone TILESET by RaiNy
Posted: Wed Oct 22, 2014 10:10 pm
by RaiNy
Can´t use the Borderfix I got a Mac not Windows. Would be nice if anyone could upload a fix Version.
Re: Stone TILESET by RaiNy
Posted: Wed Oct 22, 2014 11:14 pm
by deen
Re: Stone TILESET by RaiNy
Posted: Thu Oct 23, 2014 7:45 am
by RaiNy
still bugged ^^don´t know how to Fix. Maybe Bigger Borders ..... i don´t know.
Re: Stone TILESET by RaiNy
Posted: Thu Oct 23, 2014 12:39 pm
by hi_leute_gll
Same here. If i use the tools the picture gets black. I opened it with paint and it's empty.
Re: Stone TILESET by RaiNy
Posted: Thu Oct 23, 2014 5:02 pm
by RaiNy
I know why it's black. It's a false PNG file for the tools. Maybe false bits or something, but when you copy the image over an empty grassmain Tileset and use borderfix and the other tools it's still bugged.
Maybe the Stones dont want to be used xD
Re: Stone TILESET by RaiNy
Posted: Thu Oct 23, 2014 5:03 pm
by RaiNy
I will post the bug in a few hours. So everybodY can see and we can find a solution.
Re: Stone TILESET by RaiNy
Posted: Thu Oct 23, 2014 6:20 pm
by RaiNy
So here are the bugs. The Borders fucked up. But if you look in the tileset everything is fine. -......- and Bigger Borders dont solve the Bug or any other Mapping tool. -....- on one side it´s fucked up.
Here the tileset with Grid. You see the Borders have the same amount of Pixels.

- unbenannt.png (364.21 KiB) Viewed 3035 times
And here the bugs. They are the same ^^

- test.jpg (372.58 KiB) Viewed 3035 times
Re: Stone TILESET by RaiNy
Posted: Thu Oct 23, 2014 6:22 pm
by Soreu
it's well known shit, u can't fix it - that happens because of how TW read graphics (or maybe deen will again surprise us? :P)
Re: Stone TILESET by RaiNy
Posted: Thu Oct 23, 2014 6:24 pm
by deen
Soreu wrote:it's well known shit, u can't fix it - that happens because of how TW read graphics (or maybe deen will again surprise us?

)
It's fixed in 0.7. We could add this in DDNet client:
https://www.teeworlds.com/?page=journal&id=10580
But I'm not sure since this makes every tileset look buggy that looked good before.