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Re: Punica by fokkonaut and Kayumi [Brutal]
Posted: Wed Jul 12, 2017 3:20 pm
by Rico
Hey all,
this is my review of the map
Punica by fokkonaut and Kayumi:
Design:
The desing is a simple green mixed with brown elements. There is not much to say against it, since its good for the eyes and feels suitable for the map. The overuse of gras does not make the design bad.
Parts/Gameplay:
Parts are almost all smooth to play. The balance is ok, since some parts have harder partsections, than some others. No big creative parts, but effort was put in like you may notice. What a shame, that there is no big use of hammer on many parts. The main focus was settled on hook parts. But still, I enjoyed playing it with jao.
Bugs/Exploits:
No bugs or Exploits I could remember of. Maybe jao has still some in mind.
For the rating:
- Brain: 2/5
- Skill (Difficulty): Brutal 3
- Look: 4/5
- Faily: 1/5
Best regards
Rico
Re: Punica by fokkonaut and Kayumi [Brutal]
Posted: Wed Jul 12, 2017 3:31 pm
by fokkonaut
Thank you for your test, Rico and jao.
Re: Punica by fokkonaut and Kayumi [Brutal]
Posted: Wed Jul 12, 2017 5:46 pm
by fokkonaut
fixed some graphical and entitie bugs (very small)
Re: Punica by fokkonaut and Kayumi [Brutal]
Posted: Wed Jul 12, 2017 7:45 pm
by fokkonaut
new design by
clefairy'! Its dark

i like it!
Re: Punica by fokkonaut and Kayumi [Brutal]
Posted: Wed Jul 12, 2017 8:03 pm
by Bolox
Hello guys! Yesterday played Punica with Prozzle, just want to share my opinion. The map is good, well filled with nice and interesting parts. I would recommend this map for my friends to play

Re: Punica by fokkonaut and Kayumi [Brutal]
Posted: Wed Jul 12, 2017 8:10 pm
by fokkonaut
thanks a lot!
Re: Punica by fokkonaut and Kayumi [Brutal]
Posted: Wed Jul 12, 2017 9:19 pm
by fokkonaut
fixed HD and removed unused envelopes
Re: Punica by fokkonaut and Kayumi [Brutal]
Posted: Wed Jul 12, 2017 11:47 pm
by fokkonaut
Rico wrote:Design:
The desing is a simple green mixed with brown elements. There is not much to say against it, since its good for the eyes and feels suitable for the map. The overuse of gras does not make the design bad.
New design

Re: Punica by fokkonaut and Kayumi [Brutal]
Posted: Thu Jul 13, 2017 12:08 am
by jao
The big white moon is confusing since it's so big and blends in with all the other white stuff wich makes it hard to differentiate between markings.
Somehow with the new design you messed up a lot freeze/tele corners. Please check this on the whole map on your own.
You only used the few marked things in desert_mixed. Remove the other tiles please to save file space. Also dilate that tileset.

- screenshot_2017-07-12_23-55-54.png (526.1 KiB) Viewed 3503 times
After you fixed everything the map should be ready.
Re: Punica by fokkonaut and Kayumi [Brutal]
Posted: Thu Jul 13, 2017 12:27 am
by fokkonaut
Ok will do that tomorrow, now im 2 tired
