sense i don't understand the application of that command out side of my scripts i'm have no better way of doing whats getting done, thats why it reminds me of the weird third camera of old (
viewtopic.php?f=45&t=6387).
if some one showed me usage examples i'd have some advice.
if it's meant to allow the hook collision line to always stay on then it almost replaces the old way (hold the hook collision key & press F1, let go of the hook collision key & get out of the console by pressing F1 again) but it does not allow you to customize it with
cl_show_hook_coll_own &
cl_show_hook_coll_other so not really great there.
if it's meant to be a quick 'show every ones hook collision' then it's awesome, but i see few using that.
if it's the first case then i think "cl_show_hook_coll_own" & "cl_show_hook_coll_other" should affect it, if it's the second then nothing should be done, for me it servers as an activate & hold function for the
+showhookcoll action, depreciating the necessity of holding a key.
you see i don't know why did you add it? so enlighten me! i might be about to make more sense out of this.
but wait didn't you say subscribe for updates? all i see is you talking with deen.... well here you go: i have been playing around with actions (plus commands like
+jump) & Scripts & found out one awesome thing; you can Spam Fire with those

i though about keeping this one to my self, so not to have every one Spamming Hammer but after realizing it's limitations i think it will be more beneficial then harmful to DDnet, it should help noobs hammer others though walls, a lot like the 'Noob Bind' that that allows you to shoot strait up with ease.
it's interesting to play with others creations, the in's & out's. please leave Feedback, i do like to hear that
Version 3 was a lie!