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Re: Raywyn by Genex & Syltoox [Brutal]
Posted: Thu May 10, 2018 10:36 pm
by Konsti
It wasnt in latest version
Re: Raywyn by Genex & Syltoox [Brutal]
Posted: Fri May 11, 2018 11:27 am
by Genex
fixed parts and did generic_unhookable and generic_deathtiles in external
Re: Raywyn by Genex & Syltoox [Brutal]
Posted: Fri May 11, 2018 12:56 pm
by Syltoox
fixed one part
Re: Raywyn by Genex & Syltoox [Brutal]
Posted: Sun May 20, 2018 11:26 am
by Genex
Fixed one part thx to coradax
Re: Raywyn by Genex & Syltoox [Brutal]
Posted: Sun May 20, 2018 7:22 pm
by brokecdx
Didnt find anything special, just 1 design bug, decent gameplay not the best though

- screenshot_2018-05-20_14-39-13.png (446.74 KiB) Viewed 5184 times

- screenshot_2018-05-20_14-39-14.png (218.55 KiB) Viewed 5184 times
I assume it isnt meant to be like this. Secondly, you might want to force 2p teams because you are using alot of time-switches that can be cheated easly in t0.
Re: Raywyn by Genex & Syltoox [Brutal]
Posted: Sun May 20, 2018 9:38 pm
by Syltoox
thx broke :p
fixed it.
ye it is supposed to be a 2player map, fixed that!
Re: Raywyn by Genex & Syltoox [Brutal]
Posted: Sun Jun 10, 2018 12:15 am
by Tropo
Re: Raywyn by Genex & Syltoox [Brutal]
Posted: Thu Jun 14, 2018 5:28 pm
by Genex
Fixed all bugs and fixed one part big thanks to Tropo for helping :3
Re: Raywyn by Genex & Syltoox [Brutal]
Posted: Thu Jun 14, 2018 7:15 pm
by worstwish
Im 'corneum wrote: Tue May 08, 2018 8:11 pm
when u can't play anymore
LMFAOOO indeed bro
Re: Raywyn by Genex & Syltoox [Brutal]
Posted: Wed Jul 04, 2018 11:59 am
by jao
Mapper doesn’t want a release anymore