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Re: Bittersweet Sunset by Tuna

Posted: Thu Nov 27, 2014 11:16 pm
by maggi323
Well, last part is more random, maybe put the finish a bit closer, you can't cheat that anyways and to to do this you have to hit the grenade perfectly which is as i said a bit random

Re: Bittersweet Sunset by Tuna

Posted: Fri Nov 28, 2014 7:29 am
by Tuna
It is not random, it is easy once you get the timing and angle sorted.
But if you guys agree that i should make it closer i can, I want it a bit challenging though :P

Re: Bittersweet Sunset by Tuna

Posted: Fri Nov 28, 2014 9:32 am
by laxa
I didn't said it was impossible, I just said I didn't understood how to do it.

Re: Bittersweet Sunset by Tuna

Posted: Fri Nov 28, 2014 7:28 pm
by NealsonTnP
release

Re: Bittersweet Sunset by Tuna

Posted: Fri Nov 28, 2014 8:41 pm
by maggi323
Well Tuna, i did it 3rd try, but it was rather luck, i was stuck there the second run for 5-10 minutes :/

Re: Bittersweet Sunset by Tuna

Posted: Sat Nov 29, 2014 10:55 am
by deen
generic_unhookable_0.7 was not embedded! Map would not have worked for people without DDNet client.

Released on Solo.