Page 2 of 3
Re: MagiK by Kosho
Posted: Tue Dec 02, 2014 3:46 am
by Welf
I like it, maybe some parts should be rebalanced, but it can be released imo (after fixes ofc)
Re: MagiK by Kosho
Posted: Tue Dec 02, 2014 4:48 am
by kosho
I fixed the most of the map, graphics, bg, some parts of gameplay, the teles (red & blue).
Now I think is ok, if u see somethig more that is needed to change , i'll do it.
Re: MagiK by Kosho
Posted: Fri Dec 05, 2014 8:19 pm
by Zerodin
kosho say i can change the design and here is it, my Version of the map i hope you like it kosho

Re: MagiK by Kosho
Posted: Fri Dec 05, 2014 9:22 pm
by kosho
OMG I can't download it

Re: MagiK by Kosho
Posted: Fri Dec 05, 2014 9:27 pm
by Lady Saavik
One of the testers (or Zerodin) will send you PM with this map.
Re: MagiK by Kosho
Posted: Fri Dec 05, 2014 10:49 pm
by Zerodin
kosho i send you pm with the map^^
Re: MagiK by Kosho
Posted: Sat Dec 06, 2014 4:07 am
by kosho
The last version of the map (I hope so). Now is ready for release. I think novice 5*.
Thanks to zerodin for the help

Re: MagiK by Kosho
Posted: Fri Dec 12, 2014 4:17 pm
by deen
generic_unhookable_0.7 and grass_main_0.7 were not embedded. Fixed and released on Novice
Re: MagiK by Kosho
Posted: Fri Dec 12, 2014 5:25 pm
by Lady Saavik
so why did you release it?
because MAPPER said its ready?
you found bugs in editor (that is 2nd thing to check after layers size)
and I was 10sek on server, looked at random place and found a graphical bug
logo and clouds are not aspect rationed
and you know what? the background is transparent
good work
edit: screenshots
Re: MagiK by Kosho
Posted: Fri Dec 12, 2014 11:55 pm
by tobu.
Well it is called ,,Design" btw
