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Re: Excast "Series" (map 2)

Posted: Tue Dec 23, 2014 4:52 pm
by Åmol
I don't want solo parts except for "noobfilter" (if there would be one), All parts are possible, only 1 faily part at [pic:6]. [pic:4] It's easy & not faily at all. [pic:3] why add teleports when you can drag the player out and hammer him unfreezed?

- Gridwyn ??

Re: Excast "Series" (map 2)

Posted: Tue Dec 23, 2014 4:54 pm
by Åmol
-

Re: Excast "Series" (map 2)

Posted: Tue Dec 23, 2014 4:56 pm
by Alvin Risk
Please english, i understand u :D )

Re: Excast "Series" (map 2)

Posted: Tue Dec 23, 2014 5:00 pm
by hi_leute_gll
Åmol wrote:[pic:3] why add teleports when you can drag the player out and hammer him unfreezed?
Maybe you can, but an average Moderate player can't. And go down and save the other tee again and again, cause the drag part is very easy to fail, isn't really fun.


Most parts are lower Moderate, some parts higher Moderate.
It's extremly faily, but short. So rating about 4 Stars could match.

Re: Excast "Series" (map 2)

Posted: Tue Dec 23, 2014 5:05 pm
by Åmol
okay fixed it:

Re: Excast "Series" (map 2)

Posted: Fri Dec 26, 2014 5:51 pm
by Welf
I had a talk with mapper about the Excast Series (because we don`t want 6 similar maps). he has 2 opinions:
1. he creates an Excast best of version
2. we will only release the few best Excast maps
don`t test this until he decides

Re: Excast "Series" (map 2)

Posted: Fri Dec 26, 2014 6:17 pm
by Soreu
what about Excast_compilation then? :P one long map instead of 6

Re: Excast "Series" (map 2)

Posted: Fri Dec 26, 2014 6:19 pm
by hi_leute_gll
Wouldn't work with this kind of map.

Re: Excast "Series" (map 2)

Posted: Sat Jan 17, 2015 1:30 am
by Åmol
ok, I've decided that I won't make a "Excast best of version", These maps... I can't just rework it because It would look too ugly.
Release Excast 2 & I'll expand the other maps if Excast 2 turns out to be popular. combine two maps is like a 4 days work, no thanks...

Re: Excast "Series" (map 2)

Posted: Sat Mar 07, 2015 11:16 pm
by Åmol
I've extended the map so It's the same amount of parts in Excast 1 & this (Excast 2)
I think Mod 2-3*
If it's brutal I will make it even easier because I want it to be moderate.