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Re: save movements
Posted: Thu Jan 22, 2015 6:42 pm
by Ñı©Ø
n000b wrote:oke i see it is a bad idea, but i had 1 other sugestion, why there is not a aimline for rocket. cause rocket do not fly straightXD you do not see where you are going to hit. with laser and shotgun you can shoot through gaps, but with rocket it is lot harder cause you cannot see where it is going to come.
This suggestion is already used in 13x37. It is bad because this is a cheating too for do the map in a better time, knowing the aimline of rocket and it can be a nice way to cheat in zcatch too
Re: save movements
Posted: Fri Jan 23, 2015 11:42 am
by n000b
Ñı©Ø wrote:n000b wrote:oke i see it is a bad idea, but i had 1 other sugestion, why there is not a aimline for rocket. cause rocket do not fly straightXD you do not see where you are going to hit. with laser and shotgun you can shoot through gaps, but with rocket it is lot harder cause you cannot see where it is going to come.
This suggestion is already used in 13x37. It is bad because this is a cheating too for do the map in a better time, knowing the aimline of rocket and it can be a nice way to cheat in zcatch too
why is the hook collisions not cheating then?
and by the way that suggestion in 13x37 is not precise. you do not aim where the line tells you are going to aim. the line is aiming a few pixel lower than what the rocket does.
Re: save movements
Posted: Fri Jan 23, 2015 12:17 pm
by deen
n000b wrote:Ñı©Ø wrote:n000b wrote:oke i see it is a bad idea, but i had 1 other sugestion, why there is not a aimline for rocket. cause rocket do not fly straightXD you do not see where you are going to hit. with laser and shotgun you can shoot through gaps, but with rocket it is lot harder cause you cannot see where it is going to come.
This suggestion is already used in 13x37. It is bad because this is a cheating too for do the map in a better time, knowing the aimline of rocket and it can be a nice way to cheat in zcatch too
why is the hook collisions not cheating then?
and by the way that suggestion in 13x37 is not precise. you do not aim where the line tells you are going to aim. the line is aiming a few pixel lower than what the rocket does.
There are some really annoying fails which you can only save by hooking through terrible corners. That's what hook collision is for.