Page 11 of 12
Re: DDNet Shutdown - What Now?
Posted: Sun Sep 27, 2015 9:33 am
by Zaiross
I respect everyone on this forum. Age is shit argue but we need someone with more experience BamBam

Re: DDNet Shutdown - What Now?
Posted: Sun Sep 27, 2015 1:56 pm
by xush'
I've setup a complete clone of DDNet, just for the worst-case (search for "DDRace GER" ingame for reference).
If someone wants to setup a clone too, but is not sure how, you may contact me for questions, not for a "tutorial" please.
Re: DDNet Shutdown - What Now?
Posted: Sun Sep 27, 2015 2:20 pm
by Đϻτεε
Just asking.
Did DDNET has to be that much work? For example updating the client every week, organizing so many Tournaments, the pressure of adding so many maps every day?
Whats the real important thing is that your have the money for the servers, what with donations is possible i think. And that u have some testers for new maps and 1 administrator that adds the maps. All the little things deen did, because he loves the project arent that important or? I think u do not have to answer every question from users or all unnaccesary little things.
Corrigate me if Im wrong, but i dont see, that it has to be more than 30 minutes work for an admin per day if you are concentrate on the important things.
Re: DDNet Shutdown - What Now?
Posted: Sun Sep 27, 2015 2:24 pm
by xush'
Maintaining is a lot more work than hosting and organizing tournaments.
Re: DDNet Shutdown - What Now?
Posted: Sun Sep 27, 2015 4:47 pm
by Virus2k
Đϻτεε wrote:Just asking.
Did DDNET has to be that much work? For example updating the client every week, organizing so many Tournaments, the pressure of adding so many maps every day?
Whats the real important thing is that your have the money for the servers, what with donations is possible i think. And that u have some testers for new maps and 1 administrator that adds the maps. All the little things deen did, because he loves the project arent that important or? I think u do not have to answer every question from users or all unnaccesary little things.
Corrigate me if Im wrong, but i dont see, that it has to be more than 30 minutes work for an admin per day if you are concentrate on the important things.
Please, read the other posts? wow..
Deen wrote it once, i wrote it twice now, its ALOT more work than that.
Now stop complayining about the working time per day, its alot, deen said it, if you dont believe it search his posts, if you still dont believe it just go away and stop posting anything pls guys....
Re: DDNet Shutdown - What Now?
Posted: Sun Sep 27, 2015 5:24 pm
by Đϻτεε
Srsly.. I dont think so.
The problem is, that your standarts are maybe too high. Deen loved that project and does alot of things that makes everything shiny but that wasnt absolutely necessary. I mean what are this big server maintaining issues? We can hold it alive on the russian way, nobody needs the ultra luxus edition, where everything is perfect.
The main points are: testers, 1 admin for posting new maps, money for holding the serves alive
Is it really that much more than this? Do we really need a daily development on the servers, the homepage and the client?
Re: DDNet Shutdown - What Now?
Posted: Sun Sep 27, 2015 5:49 pm
by Broken
Đϻτεε wrote:We can hold it alive on the russian way
In Soviet Russia, DDNet servers maintain you!

I think this was deen's idea of "rotting away," but it's a point.
Re: DDNet Shutdown - What Now?
Posted: Sun Sep 27, 2015 6:22 pm
by hi_leute_gll
Re: DDNet Shutdown - What Now?
Posted: Sun Sep 27, 2015 9:42 pm
by Welf
Will you host servers in known locations again?
We want to keep the known locations, nethertheless we may want to give the local managment to regional hosters. If you have experiences with hosting local servers please contact us in the forum!
what do you mean with managment? e.g. 1 person who is moderator and adds other moderators?
Re: DDNet Shutdown - What Now?
Posted: Sun Sep 27, 2015 9:51 pm
by hi_leute_gll
Welf wrote:
Will you host servers in known locations again?
We want to keep the known locations, nethertheless we may want to give the local managment to regional hosters. If you have experiences with hosting local servers please contact us in the forum!
what do you mean with managment? e.g. 1 person who is moderator and adds other moderators?
We mean guys, who could run the servers, give direct support to the players there and maybe also employ Moderators.
But as the word
may says, this is just a possible plan, there aren't any final decisions in that direction, but it would be good for us to know how many of these people are there. If there aren't enough people for this, it wouldn't make sense to follow such a plan.^^