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Re: Maps

Posted: Thu Jun 19, 2014 1:54 pm
by deen
Yeah, I don't think we should change oldschool maps. Rather not take them if they are too buggy.

Re: Maps

Posted: Mon Jun 23, 2014 12:16 pm
by deen
So, what's going on here? Everyone is testing and finding bugs, but noone wants anything to be released?

Re: Maps

Posted: Mon Jun 23, 2014 12:31 pm
by Gridwyn
Relese pls Paradise&Hell and ResidentSS(3*)

Re: Maps

Posted: Mon Jun 23, 2014 7:31 pm
by deen
Paradise & Hell released. ResidentSS tomorrow.

Re: Maps

Posted: Mon Jun 23, 2014 9:11 pm
by Cyberpunk
Tested Be_Happy 1. Works perfectly. Quite faily, some really good parts I have never seen. Had to think which was sick. But I failed even with the help of Super. I guess just cause I am noob. No bugs so far just a few small things I noticed.

Oh and your moon is a bit squashed. Perhaps reshape it?

Re: Maps

Posted: Mon Jun 23, 2014 9:56 pm
by deen
Cyberpunk: These maps are old. We should not change parts. Release them or not is the only question we have here.

Re: Maps

Posted: Mon Jun 23, 2014 9:59 pm
by Cyberpunk
All the Be_Happy maps are well done. In my opinion they can be released. But I am not a tester. But they are all playable.

Re: Maps

Posted: Tue Jun 24, 2014 1:07 am
by deen
ResidentSS released.

Re: Maps

Posted: Sat Jun 28, 2014 12:12 pm
by Gridwyn
StrangeNight can be released (Oldschool 2*)

Re: Maps

Posted: Sat Jun 28, 2014 12:41 pm
by deen
StrangeNight released.