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Re: PortalDown

Posted: Wed Jul 22, 2015 8:58 am
by Ñı©Ø
i remember i did aspect radio when i put in the map the bg...

Re: PortalDown

Posted: Wed Jul 22, 2015 11:35 am
by Evoli
Ok, I just looked over the map.

What i see:

This map was good fixed, but there are still tiny bugs.
After you have fixed the bugs, I will make a final run with someone.

This png. Background is really to dark, like I said before my 2. Post, it would be better if you make it lighter.
It would be more free to play for me :D ( that means it feels better)

So enough of that.

Here are the Screenshoots:
if there is undeep, so mark it, and i can ''see'' it
if there is undeep, so mark it, and i can ''see'' it
SS1.png (1.11 MiB) Viewed 2918 times
there is no freeze in the wall
there is no freeze in the wall
SS 2.png (809.64 KiB) Viewed 2918 times
This actually i mean with bigger platform,<br />here is a test looking platform, how you could change it.
This actually i mean with bigger platform,
here is a test looking platform, how you could change it.
SS 3.png (1.6 MiB) Viewed 2918 times
missins hookthrough
missins hookthrough
SS 4.png (907.69 KiB) Viewed 2918 times
The idea with the checkpoints are good, but can you mark it too ;D
The idea with the checkpoints are good, but can you mark it too ;D
SS 5.png (1.63 MiB) Viewed 2918 times
is this for sure, that i cant hook here? o.O
is this for sure, that i cant hook here? o.O
SS 6.png (896.61 KiB) Viewed 2918 times
Quote from Mr.Bug '' Fiiiiiiix Meeeeeee''<br />you heard him
Quote from Mr.Bug '' Fiiiiiiix Meeeeeee''
you heard him
SS 7.png (1.08 MiB) Viewed 2918 times

Re: PortalDown

Posted: Fri Jul 24, 2015 1:28 am
by Deeper
Evoli wrote:Ok, I just looked over the map.

What i see:

This map was good fixed, but there are still tiny bugs.
After you have fixed the bugs, I will make a final run with someone.

This png. Background is really to dark, like I said before my 2. Post, it would be better if you make it lighter.
It would be more free to play for me :D ( that means it feels better)

So enough of that.

Here are the Screenshoots:

Thanks for the test.
Im Fixed bugs
+
add new part (solo) for balance.
add winner room
add unfreeze (for tele)
add secrets
fixed text (thank nico for BG)

Made the background brighter
PortalDown.map
(782.19 KiB) Downloaded 113 times

Re: PortalDown

Posted: Fri Jul 24, 2015 10:23 am
by Deeper
last version
fixed bugs*.
PortalDown.map
(782.2 KiB) Downloaded 115 times

Re: PortalDown

Posted: Wed Aug 12, 2015 4:25 pm
by Deeper
Logo new nick
portal.png
portal.png (87.36 KiB) Viewed 2834 times
PortalDown.map
(744.5 KiB) Downloaded 135 times

Re: PortalDown

Posted: Mon Aug 24, 2015 9:37 pm
by Deeper
mm. The map is completely ready.

Re: PortalDown

Posted: Mon Aug 24, 2015 11:25 pm
by maggi323
Map is ready for release from me too :)

Re: PortalDown

Posted: Tue Aug 25, 2015 3:50 am
by BamBam
Ready for release.

Re: PortalDown

Posted: Tue Aug 25, 2015 11:32 am
by BannZay
maggi323 wrote:Map is ready for release from me too :)
BamBam wrote:Ready for release.
Dear trial testers, try to do parts before posting this!

This map is full of ctitical bugs, some parts even impossible to done.
To 44 should have portal back!
Suggestion remove tele 62, boring solo part, while ur mate have to just wait you in freeze
Graphics wasnt really good tested, cuse gameplay is bugged :
SpoilerShow
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screenshot_2015-08-25_12-07-47.png (179.19 KiB) Viewed 2748 times
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missed TO44
missed TO44
screenshot_2015-08-25_12-05-40.png (244.28 KiB) Viewed 2748 times
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screenshot_2015-08-25_12-27-37.png (879.28 KiB) Viewed 2748 times
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screenshot_2015-08-25_12-27-22.png (891.86 KiB) Viewed 2748 times
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screenshot_2015-08-25_12-25-23.png (868.96 KiB) Viewed 2748 times

Re: PortalDown

Posted: Tue Aug 25, 2015 11:37 am
by BannZay
Ñı©Ø wrote: ( i re-sized it for let it go better on teeworlds )
You just make it much worse, try to use original picture, cuse bg looks stretched.
Or u have to make resize it to original resolution in tw