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Re: JungleRabies by [Nub]Wiesel (Brutal)
Posted: Fri Jan 22, 2016 2:04 am
by BamBam
Played the whole map, (Yes, I am able to do every part) It seems pretty short and out-of-place, the first fourth of the map is just simple dd (I like it though I guess), the laser part is quite nice but the rest (especially the solo part) is not very enjoyable or well-implemented. Would be Brutal 2*, didn't find entitie bugs.
PS: Mark the start line and force 2p team or the whole map is cheatable.
Re: JungleRabies by [Nub]Wiesel (Brutal)
Posted: Sat Jan 23, 2016 11:06 am
by Fňokurka oo7
I don't trust you, sorry.
Re: JungleRabies by [Nub]Wiesel (Brutal)
Posted: Sat Jan 23, 2016 3:17 pm
by Fňokurka oo7
Talked with mapper. I'm now responsible person.
Re: [Brutal] JungleRabies (by [Nub]Wiesel)
Posted: Fri Jan 29, 2016 1:16 am
by milk
Fňokurka oo7 wrote:
@darky and milk: You guys said that you like map - are you still willing to test it? (There isn't much testers who are able to do every part of this map.)
I like most of dummy maps but not this one. There are 2 main problems in my opinion:
1. Too many almost identical boring parts at the beginning. And not only at the beginning.
2. That solo part doesn't fit for dummy map.
However the map is not that bad, but I think it needs to be reworked.
Re: [Brutal] JungleRabies (by [Nub]Wiesel)
Posted: Fri Jan 29, 2016 8:34 pm
by Fňokurka oo7
milk wrote:
I like most of dummy maps but not this one. There are 2 main problems in my opinion:
1. Too many almost identical boring parts at the beginning. And not only at the beginning.
2. That solo part doesn't fit for dummy map.
However the map is not that bad, but I think it needs to be reworked.
Bad is, that mapper is probably not going to rework it, and I'm not going to do that either - I am not mapper and it would be weird to have JungleRabies by Wiesel with reworked parts of Fňokurwa. He also wanted to make parts like this and I wouldn't dare to "ruin" them.
After all, it's one of his first maps and even though it's quite enjoyable and slightly different from other dummy maps I agree that drag parts might become repetetive, but it was the intention, somehow.
Idea behind initial parts is, that you drag your dummy through harder and harder parts and you are basically becoming better. After that, there are some various parts with different way of passing - which is good.
Solo part close to end might not be fitting best, but it's also only solo part in the whole map.
:c
Re: JungleRabies by [Nub]Wiesel
Posted: Fri Mar 18, 2016 3:16 am
by [A] Awesome
I think this can go back to archive.
Re: JungleRabies by [Nub]Wiesel
Posted: Fri Mar 18, 2016 12:57 pm
by Fňokurka oo7
Why is this "waiting for mapper"?
We just need to hear opinions on the map...
Re: JungleRabies by [Nub]Wiesel
Posted: Fri Mar 18, 2016 1:23 pm
by [A] Awesome
Mapper isnt active and no one wants to rework it, or did i missed sth?
Re: JungleRabies by [Nub]Wiesel
Posted: Fri Mar 18, 2016 2:09 pm
by Fňokurka oo7
Yes. You missed.
Re: JungleRabies by [Nub]Wiesel
Posted: Sat Mar 19, 2016 9:28 am
by RayB.
Like milk said this map need a rework to make the parts not repetitive. Nobody is here to do this rework, so this map can go to archive.