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Welf
Posts: 1838 Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/
Post
by Welf » Wed Jul 08, 2015 1:59 pm
2nd screen is not a bug, doesnt need to be mentioned
Ñı©Ø
Posts: 1927 Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.org/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Post
by Ñı©Ø » Wed Jul 08, 2015 4:05 pm
Start line it's like freeze in wall, so it's not a bug... it would be a bug if you don't put them -_-
Welf
Posts: 1838 Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/
Post
by Welf » Wed Jul 08, 2015 4:09 pm
its just an tile that will never be seen, so there is no reason to put/not put it there
Ñı©Ø
Posts: 1927 Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.org/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Post
by Ñı©Ø » Wed Jul 08, 2015 5:45 pm
It won't be seen with this design:
screenshot_2015-07-08_17-43-12.png (74.36 KiB) Viewed 1977 times
But with grass half blocks it will
screenshot_2015-07-08_17-44-48.png (67.07 KiB) Viewed 1977 times
hi_leute_gll
Posts: 2525 Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG
Post
by hi_leute_gll » Wed Jul 08, 2015 6:11 pm
And it has nothing to do with this map.
. hi._. leute._. gll. | iMTG member
fikmesån
Posts: 166 Joined: Sun Mar 15, 2015 8:07 pm
Location: Sweden
Player profile: http://ddnet.org/players/fikmes-229-n/
Mapper profile: http://ddnet.tw/mappers/fikmes-229-n/
Clan: avocado
Website: https://www.youtube.com/c/fikmesån
Post
by fikmesån » Wed Jul 08, 2015 7:20 pm
.
Attachments
Spuli.map
(174.22 KiB) Downloaded 79 times
Welf
Posts: 1838 Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/
Post
by Welf » Fri Jul 10, 2015 6:30 pm
ready for release, 2 stars novice
Ñı©Ø
Posts: 1927 Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.org/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Post
by Ñı©Ø » Fri Jul 10, 2015 8:44 pm
isn't a bit hard for 2*? If this is 2, ice water should be 2* too
Welf
Posts: 1838 Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/
Post
by Welf » Fri Jul 10, 2015 8:48 pm
im not that sure about novice ratings, maybe more
Ñı©Ø
Posts: 1927 Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.org/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/
Post
by Ñı©Ø » Fri Jul 10, 2015 8:58 pm
uhm, i tested it again and i think there are some parts similiar at others novice 3*maps.... and they're so much, so i suggest 3*novice:
- The rifle part is the hardest
- The undeep part is too
- the part after rifle it's hard even for nov2*
- and the shotgun part
screenshot_2015-07-10_20-49-48.png (69.69 KiB) Viewed 1920 times
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