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Re: Samsara II
Posted: Tue Jul 14, 2015 1:54 pm
by Meliodafu
Iam not sure maybe you can cheat it with 60 tees

Re: Samsara II
Posted: Tue Jul 14, 2015 2:06 pm
by Lady Saavik
Nico sometimes some useless things are ok to make it more players friendly, to give them some freedom and fun, to mark something and explain the part, make some fake elements, make it look pretty, whatever.
Don't be like "omg place only these 100% needed blocks, rest is useless"
Look at skynets, where arrows showing the path and where to go are so useless, but what's wrong with it?
Re: Samsara II
Posted: Tue Jul 14, 2015 4:03 pm
by Meliodafu
Made some design fixxes + added logo

Re: Samsara II
Posted: Tue Jul 14, 2015 7:48 pm
by Meliodafu
additional design fixes ._.
Re: Samsara II
Posted: Tue Jul 14, 2015 10:07 pm
by deen
Added to planned releases.
Re: Samsara II
Posted: Wed Jul 15, 2015 1:54 pm
by Deeper
yeaaaah
Re: Samsara II
Posted: Thu Jul 16, 2015 8:28 pm
by deen
Released.
Re: Samsara II
Posted: Fri Jul 17, 2015 7:05 am
by Ñı©Ø
Very awesome map!