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Re: Inverted

Posted: Fri Jul 17, 2015 3:29 am
by BannZay
Image

Re: Inverted

Posted: Fri Jul 17, 2015 7:08 am
by Ñı©Ø
Yeah i know it's useless but i use it for test the map with others...

- Done
Inverted.map
(858.36 KiB) Downloaded 143 times
Anything else? Can you say if this map is good or his difficulty? I think 2*solo...

Re: Inverted

Posted: Fri Jul 17, 2015 8:10 am
by IRGNW
3 solo

Re: Inverted

Posted: Fri Jul 17, 2015 6:32 pm
by Ñı©Ø
IRGNW wrote:3 solo
Thank you for your hints in game! I totally re-worked design and i made Para X/Y for BG... i even marked the tune zones in a different way... and fixed bugs... and re-sized all...
screenshot_2015-07-17_18-30-32.png
screenshot_2015-07-17_18-30-32.png (1.34 MiB) Viewed 2996 times
screenshot_2015-07-17_18-30-46.png
screenshot_2015-07-17_18-30-46.png (1.31 MiB) Viewed 2996 times
Inverted.map
(728.78 KiB) Downloaded 108 times

Re: Inverted

Posted: Fri Jul 17, 2015 6:43 pm
by IRGNW
looks better

Re: Inverted

Posted: Mon Jul 20, 2015 5:12 pm
by Ñı©Ø
As IRGNW said i even deleted BG and created another one! I WANT TO KNOW WHY THIS POST IS IN ARCHIVE!!!!
Pls can someone put it in normal map testing????
Inverted.map
(572.2 KiB) Downloaded 119 times

Re: Inverted

Posted: Tue Jul 21, 2015 10:51 am
by Ñı©Ø
Fixed design stuff
Inverted.map
(572.18 KiB) Downloaded 200 times

Re: Inverted

Posted: Tue Jul 21, 2015 1:21 pm
by Meliodafu
I suggest you to upload the map yourself, since no one downloaded the last 3 versions.

Re: Inverted

Posted: Sat Aug 01, 2015 2:39 pm
by [A] Awesome
design is good now but i also think you should use some hints because if not you are 80% of the time playing in spec because you deactivated for example a laser door but the door is on the other half of the map so if you dont play in spec you will fail because you choosed the wrong way and playing in spec is really boring..

i found 2 bugs but its nothing special
both are under finish/start

Re: Inverted

Posted: Sat Aug 01, 2015 3:48 pm
by Ñı©Ø
Thank you for testing... i fixed bugs and i put arrows with numbers for tell players what to do! i counted 13 arrows! I didn't use so much entities off because some arrows are near others, but this map would be unplayable with entities :evil:

↓ by the way, here there is the map ↓
Inverted.map
(306.5 KiB) Downloaded 123 times
Inverted.cfg
i just reattach this to, in case someone forget that the map has a cfg file too!
(175 Bytes) Downloaded 188 times