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Re: Its Easy [Novice]

Posted: Sun Sep 06, 2015 12:19 pm
by Deeper
thx Rapture
Its Easy.map
(527.17 KiB) Downloaded 100 times
maybe map ready?

Re: Its Easy [Novice]

Posted: Sun Sep 06, 2015 12:26 pm
by teini94
Soreu wrote:What about checking whole gameplay before telling mapper to fix 20 bugs? ...

Any other testers want to share their opinion about GAMEPLAY of this map?
Because even if some people think map not good enaugh for ddnet , the map maybe not bad or loved from mapper - and for the mapper it would be nice.

But it is more work , and senseless for ddnet but social.

Re: Its Easy [Novice]

Posted: Sun Sep 06, 2015 3:39 pm
by Fňokurka oo7
I searched for bugs - I haven't found any, but I have suggestion...
SpoilerShow
This "start room" isn't spacious enough, and people will block each other there...
This "start room" isn't spacious enough, and people will block each other there...
1.png (80.81 KiB) Viewed 2299 times
But you have enough space here, so you can make start room there and make tele to start...
But you have enough space here, so you can make start room there and make tele to start...
2.png (75.79 KiB) Viewed 2299 times

Re: Its Easy [Novice]

Posted: Sun Sep 06, 2015 3:57 pm
by Skeptar
I found two "cuts". I dont know if you want to fix it.
SpoilerShow
screenshot_2015-09-06_15-50-22.JPG
screenshot_2015-09-06_15-50-22.JPG (46.64 KiB) Viewed 2292 times
screenshot_2015-09-06_15-50-51.JPG
screenshot_2015-09-06_15-50-51.JPG (42.53 KiB) Viewed 2292 times

Re: Its Easy [Novice]

Posted: Sun Sep 06, 2015 4:05 pm
by Rapture
Skeptar, i find them both, also you can cheat tele4 part . But imo its fine to leave them.

Re: Its Easy [Novice]

Posted: Sun Sep 06, 2015 4:33 pm
by Fňokurka oo7
Yes, there is also 3rd cut but quite hard and not shorter then normal way :D

Re: Its Easy [Novice]

Posted: Sun Sep 06, 2015 5:33 pm
by Soreu
teini94 wrote:
Soreu wrote:What about checking whole gameplay before telling mapper to fix 20 bugs? ...

Any other testers want to share their opinion about GAMEPLAY of this map?
Because even if some people think map not good enaugh for ddnet , the map maybe not bad or loved from mapper - and for the mapper it would be nice.

But it is more work , and senseless for ddnet but social.
First we want to know if map is worth releasing - to clear up forum and don't "waste" time - then bugs can be shown/fixed

Re: Its Easy [Novice]

Posted: Sat Sep 12, 2015 8:19 pm
by BamBam
Took a quick look, I think gameplay is fine 4/10 and design okay. I guess good map for training. Release fine, but I am getting quite annoyed that so much non-testing goes on in the testing forum.

Re: Its Easy [Novice]

Posted: Sat Sep 12, 2015 8:51 pm
by Deeper
thank Fnokurka oo7 and Skeptar for test. I fix all. map ready for released.my time: 5:20
Its Easy.map
(527.3 KiB) Downloaded 107 times

Re: Its Easy [Novice]

Posted: Sun Sep 13, 2015 12:47 am
by Welf
you should remove the walljump tiles in the start room, they are confusing
SpoilerShow
you can add unfreeze here
you can add unfreeze here
screenshot_2015-09-13_00-42-16.png (139.09 KiB) Viewed 2229 times
you should move the weapons, so they are easier to collect
you should move the weapons, so they are easier to collect
screenshot_2015-09-13_00-39-52.png (128.92 KiB) Viewed 2229 times
why entities off here?
why entities off here?
screenshot_2015-09-13_00-39-02.png (135.86 KiB) Viewed 2229 times
for me it worked better the other way round (shotgun at the bottom and laser at the top)
for me it worked better the other way round (shotgun at the bottom and laser at the top)
screenshot_2015-09-13_00-33-33.png (116.17 KiB) Viewed 2229 times
i suggest to add unfreeze/speeders in the air
i suggest to add unfreeze/speeders in the air
screenshot_2015-09-13_00-27-47.png (110.05 KiB) Viewed 2229 times