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Re: Seagulls

Posted: Mon Aug 10, 2015 7:27 pm
by imp
hi_leute_gll wrote:The reason why there are "60" bad maps is that DDNet don't delete any map.
"and noobs also don't want to play the same parts again and again, i know many people who tried to cut the novice server, cause they were bored"
There is literally no way to make many different and creative parts for novice. They don't understand many things and yet I need to say that many novice maps just don't work for unexperienced or bad players. Imo a bad player can't really finish novice 3*+ with another bad player.

Re: Seagulls

Posted: Mon Aug 10, 2015 7:35 pm
by hi_leute_gll
But good mappers are able to map basic parts in a way that they feel new w/o making them really new. So you are basically playing the same, but you aren't bored, cause you think you are playing something different.

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That is why people say it would be better to make a real beginner server and put Nov 3+ together with lower Mod, but this is a completly other topic.^^

Re: Seagulls

Posted: Mon Aug 10, 2015 8:16 pm
by BannZay
imp wrote: I think this map is less annoying than many other Novice maps.
At first you didn't even want to release Halloween Night and I have the feeling that map is really well liked
3 times in a row, god stop this! :o
I compleatly agree with deen:
deen wrote: It's the most common argument when people want to push their own maps, everyone says "but there are worse maps released". It's not a valid argument, since we don't remove maps, even if they turned out to be a bad choice for release afterwards. But this should not prevent us from declining any map that is not the worst one yet.
(max repost! :) )
Anyway if hard to invent original parts for novice not reason to get this, and any other untalanted maps. Thats already enough!

"Work hard, play hard"

Re: Seagulls

Posted: Wed Aug 12, 2015 2:41 am
by BamBam
I don't like it. Too plain and boring, even for novice! I don't really care about released but whatever 8-)

Re: Seagulls

Posted: Fri Aug 14, 2015 5:05 pm
by fikmesån
Fňokurka oo7 helped me fix the map a bit :)

Re: Seagulls

Posted: Sat Aug 22, 2015 11:36 pm
by Maple
best novice map i've ever played

Re: Seagulls

Posted: Sun Aug 23, 2015 10:44 am
by Ñı©Ø
I tested it... there are so much suggestion and not real bugs... some are real bugs like the external one... i think it can be nov4* but there are some parts very hard for novice: i will make a screen for show them (they're just 2)

Re: Seagulls

Posted: Mon Aug 24, 2015 1:05 am
by Fňokurka oo7
I made that "anoying" solo less anoying and now it's not anoying anymore. So you can't call it anoying...
+ that pre-deep part at start is really easy
+ that drag part in mid of map is not as hard as u might think

Re: Seagulls

Posted: Mon Aug 24, 2015 2:36 am
by Lady Saavik
nice background

Re: Seagulls

Posted: Tue Aug 25, 2015 6:52 pm
by fikmesån
fixed bugs