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Re: Skeptar >> TryThis <<
Posted: Fri Sep 11, 2015 8:44 pm
by Skeptar
Here is the new Version.
I dont want to make the grass_main external... Its much work... I changed the modified grass_main version to the normale grass_main version and the complete map is destroyed, seriously. Everywhere is grass_main then...
Both pokémon's like it, YEHA!
Re: Skeptar >> TryThis <<
Posted: Tue Sep 15, 2015 12:55 am
by Welf
tested the map with Teengoten,
i send you a version without bones (i hope i didn't fuck up anything while fixing the bones ^^)
should be brutal 3*, map is close to be released
screens:

- this one should be HD too
- screenshot_2015-09-14_23-53-02.png (1.11 MiB) Viewed 2407 times

- entitie bug
- screenshot_2015-09-14_23-49-57.png (878.96 KiB) Viewed 2407 times

- different hookthrough color
- screenshot_2015-09-14_23-47-35.png (571.5 KiB) Viewed 2407 times

- maybe you uploaded a wrong version? this should be fixed?
- screenshot_2015-09-14_23-45-34.png (840.67 KiB) Viewed 2407 times
Re: Skeptar >> TryThis <<
Posted: Tue Sep 15, 2015 7:34 pm
by Skeptar
Thanks for testing Welf & Teengoten!
And thanks for change the grass_main Welf!!!!
Here is the fixed version.
Now it should be releasable.
Re: Skeptar >> TryThis <<
Posted: Fri Sep 18, 2015 2:00 am
by Welf
unfreeze is hard to see with HD off
Re: Skeptar >> TryThis <<
Posted: Mon Sep 21, 2015 5:59 pm
by Ñı©Ø
I tested the map... 3,5* brutal, maybe 4 because it's really faily!
Found some bugs... the embedd and not used one is important, others are just maybe only because i'm not a brutaler and i can't get some things... but maybe they're real bugs so i showed you

- screenshot_2015-09-21_17-52-56.png (586.92 KiB) Viewed 2343 times

- screenshot_2015-09-21_17-50-10.png (459.18 KiB) Viewed 2343 times

- Important one... guess why nobody reported it
- screenshot_2015-09-21_17-56-12.png (202.73 KiB) Viewed 2343 times
Re: Skeptar >> TryThis <<
Posted: Mon Sep 21, 2015 6:24 pm
by Welf
Nico it looks like you tested an old version, the embedded/external bugs are all fixed
The gameplay bugs you mentioned are no bugs, there are reasons (1st. they are not supposed to go up there, but that's also a possibility, 2nd hammer+jump to get up there)
Re: Skeptar >> TryThis <<
Posted: Mon Sep 21, 2015 6:47 pm
by BannZay

- screenshot_2015-09-21_19-32-36.png (282.47 KiB) Viewed 2329 times

- screenshot_2015-09-21_19-45-41.png (312.02 KiB) Viewed 2329 times
Re: Skeptar >> TryThis <<
Posted: Tue Sep 22, 2015 6:11 pm
by Skeptar
thanks everyone for testing it!
Here is the fixed version:
@Bannzay I added at both place's one more freeze

I think it should be okay now.
Re: Skeptar >> TryThis <<
Posted: Thu Sep 24, 2015 2:28 am
by Welf
Re: Skeptar >> TryThis <<
Posted: Fri Sep 25, 2015 2:47 pm
by Skeptar
wow... im rly dumb :s Sorry...
I changed the color of unfreeze (black transparent).
I made one run through the whole maybe and I
think its fine now, but... maybe...