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Re: Grandpa (moderate)
Posted: Sat Nov 21, 2015 1:09 pm
by Lady Saavik
Please bring it back to Map Testing, guys

There is not much wrong in having standard parts. You want people to learn them after playing it on one map 3 months ago? (first you have to find a map with exactly this part). If some skills are needed they should repeat on some maps. This map is faily so it's a little challenge, maybe it can be fun in bigger groups.
Simple designs are beautiful too, I just don't like the doodads.
Some people liked this map and I don't think they just say it not to agree with hi_leute.
Re: Grandpa (moderate)
Posted: Mon Nov 23, 2015 6:32 pm
by BamBam
Lady Saavik wrote:Please bring it back to Map Testing, guys
Re: Grandpa (moderate)
Posted: Mon Nov 23, 2015 6:43 pm
by Ñı©Ø
Ok i'll take a second look to it just in case... i like this map and i'm right at lvl that can do this so i want to know if it can learn people like me to brutal! I will test it out
Re: Grandpa (moderate)
Posted: Mon Nov 30, 2015 9:08 pm
by Lady Saavik
please, many people want this map!
there are also maps released where I said 'no' while testing, but other people said yes so I didn't fight much, so listen to them, I don't understand you, I was on your position deciding about releases too
it's a nice map to train some basic parts, all together, try to speedrun some parts, try not to fail
they will have fun on faily map, where they have to save teammates, make normal parts carefully
this mapper can map well, much space, much easier hardocre-like
c'mon, it's not next brutal 3* edge map possible to finish by only a few people
I want to make some small changes to make it maybe for more people (easier at some places)
I can understand you don't want NightSky3, because only I am fighting about this map (not because of mapper as I heard), but here see how many people said it's a nice map, and they are not just random people without their own opinion
I said move it back to Map Testing at least, when there are some disagreements...
I don't see a major reason to decline this map
Re: Grandpa (moderate)
Posted: Mon Nov 30, 2015 9:29 pm
by Welf
Soreu and leute, don't accept the argument "i don't see a reason", so it wont be released.
Okay now to be honest:
When i looked the first time on this map, i was rather against it. For me it was just a boring combination of existing standard parts.
But let's take a closer look. The map is balanced, faily but enjoyable faily and good for groups. The parts are "simple" but the style of the map is unique (besides that many parts are simple and not creative).
By now Ama, Lady Saavik and me are for a release of this map, we all are experienced testers and have a detailled look on maps, so let's release it? (If there wont be any reasons to not release this map, i will move it back to map testing in a few days.)
PS: The map wont hurt anybody

Re: Grandpa (moderate)
Posted: Tue Dec 01, 2015 6:16 pm
by xPeke
To the Map:
Like i saied the Map showes many similar Parts off, but after two or three plays the Map makes Fun. The Map isnt that Big so it isnt that bad if u fail sometimes, cause ure in 5 or 7 mins on a far Spot!
First i dont liked the Map, but now i think its a nice combine of everytime seen Parts. Map makes Fun 2 play. So i wana see this on DDNet too!
To hi_leute:
I know wrong Thread but if i am here i tell u a Story
Ñı©Ø wrote:We're luckly that hi_leute_gll is even a tester so he can help us... so it isn't about being a good admin.
To me hi_leute saied that he isnt a Tester. To quote him ,,I am no Tester i just decline bad Maps!"
And that me and my maps are Annoying but thats another theme ^^
Re: Grandpa (moderate)
Posted: Wed Dec 02, 2015 4:26 pm
by Soreu
Welf wrote:Soreu and leute, don't accept the argument "i don't see a reason", so it wont be released.
I haven't been in the testing section since a month or so, just an info...
It's back in the testing, so next version / info about its status (ready/to fix) would be nice.
Re: Grandpa (Moderate)
Posted: Wed Dec 02, 2015 9:37 pm
by Ñı©Ø
Re: Grandpa (Moderate)
Posted: Fri Dec 04, 2015 4:46 pm
by aaa
the map that started it all..
looks rdy to release, i think nico is right and this would be more brutal 1 than mod5? quite faily map and some (unfaily) edgehooks
i'll add unfreeze at totele8 as suggested by nico since it seems logical
if something is wrong or if you wanna do further changes feel free to upload a newer version/send me a pm before it gets released..
edit: checked directly with mapper, added to "releasable list" moving to archive
Re: Grandpa (moderate)
Posted: Fri Dec 04, 2015 6:13 pm
by Lady Saavik
Lady Saavik wrote:amazing map
I want to make a test run with mapper
AHA
nvm then, mapper didn't want anyway
and it's in Archive again .-.
and I heard I could be the guy deciding about releases
