Page 3 of 4

Re: DeepEdge

Posted: Sun Apr 24, 2016 12:31 pm
by Dr.Dre
just be patient

Re: DeepEdge

Posted: Tue Apr 26, 2016 10:04 am
by Soreu
DeepEdge.map
(561.1 KiB) Downloaded 151 times
^ Cleaned up editor a bit (just fixed some freeze in walls same as mentioned earlier tele in wall)

Did run with iParano & Wladimir:
  1. Would probably look better if you would add corners in jetpack part (Wladimir thought of big triangle corners but imo smaller would look way better) - but it's totally up to you
  2. Would be lovely if you'd remove one tele from top (next to iParano) and then you can add one on bottom, just to make it be less annoying (4/5 tries falling in top tele)
    screenshot_2016-04-26_09-48-40.png
    screenshot_2016-04-26_09-48-40.png (499.24 KiB) Viewed 4611 times

Re: DeepEdge

Posted: Tue Apr 26, 2016 12:19 pm
by Deeper
Soreu wrote:
Did run with iParano & Wladimir:
  1. Would probably look better if you would add corners in jetpack part (Wladimir thought of big triangle corners but imo smaller would look way better) - but it's totally up to you
  2. Would be lovely if you'd remove one tele from top (next to iParano) and then you can add one on bottom, just to make it be less annoying (4/5 tries falling in top tele)
Ready! Thanks Soreu,iParano and Vove !

Re: DeepEdge

Posted: Tue Apr 26, 2016 3:00 pm
by Deeper
/

Re: DeepEdge

Posted: Tue Apr 26, 2016 3:20 pm
by Soreu
[release=2; Solo]"DeepEdge"; Deeper[/release]

Re: DeepEdge

Posted: Tue Apr 26, 2016 3:34 pm
by RayB.
3*

Re: DeepEdge

Posted: Sat May 14, 2016 2:47 pm
by Ryozuki
3* or 2*?

Re: DeepEdge

Posted: Sat May 14, 2016 3:14 pm
by Ninjed
2

Re: DeepEdge

Posted: Sat May 14, 2016 4:05 pm
by Deeper
2*

Re: DeepEdge

Posted: Sat May 14, 2016 4:33 pm
by RayB.
xPeke wrote:Hellow :)
So i would say Solo 3* - 4*
dinner wrote: I'd rate this a 3 star map.
Deeper wrote: I retest this map and i think map ready for released solo 3 star
Why did you changed your opinion about the rating ? You made nothing easier.