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Re: /spec question

Posted: Wed Dec 02, 2015 12:43 am
by Frrrrr :3
HMH wrote:
And btw strong/weak bug exists also in vanilla, was fixed only for 0.7, 0.6 still includes this bug.
Didnt know that.

Thank you for answer. I didnt know what github is. And how it works.
Im not a programmer. So that things is kinda hard for me. :(

As a runner i just need hud information about physics/netgraph/speeds/acceleration. Ofc it might be turnable on|off or so.
Ama wrote:The only problem with /spec is that you can cheat with it on some maps becouse you can push people with it :D

Thats the original reason why it got changed to the pause we know today
Sadly, but true. :roll:

Re: /spec question

Posted: Wed Dec 02, 2015 3:58 pm
by HMH
I guess you would appreciate it if there was a command like /weak that simply gives away strong ?

Re: /spec question

Posted: Wed Dec 02, 2015 4:09 pm
by hannibal
Sure. But I'd wish for some visual "message" that someone just did that.

Re: /spec question

Posted: Wed Dec 02, 2015 4:13 pm
by hi_leute_gll
This would break maps even more, cause you won't even have the delay of /spec.

Re: /spec question

Posted: Wed Dec 02, 2015 6:07 pm
by mdzdri
This thread got 10 times more attention than I anticipated it to get :o

BTW, @HMH, I've seen the HUD you are working on and damn... it looks nice, it will definitely be better than the Hearts/Shields for DDRace.

Re: /spec question

Posted: Thu Dec 03, 2015 4:25 pm
by HMH
Just to clarify, /spec or /weak would not break any map but would make better top1 times possible and thus break old records. This is why it likely will not be added.