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Re: /spec question
Posted: Wed Dec 02, 2015 12:43 am
by Frrrrr :3
HMH wrote:
And btw strong/weak bug exists also in vanilla, was fixed only for 0.7, 0.6 still includes this bug.
Didnt know that.
Thank you for answer. I didnt know what github is. And how it works.
Im not a programmer. So that things is kinda hard for me.
As a runner i just need hud information about physics/netgraph/speeds/acceleration. Ofc it might be turnable on|off or so.
Ama wrote:The only problem with /spec is that you can cheat with it on some maps becouse you can push people with it
Thats the original reason why it got changed to the pause we know today
Sadly, but true.

Re: /spec question
Posted: Wed Dec 02, 2015 3:58 pm
by HMH
I guess you would appreciate it if there was a command like /weak that simply gives away strong ?
Re: /spec question
Posted: Wed Dec 02, 2015 4:09 pm
by hannibal
Sure. But I'd wish for some visual "message" that someone just did that.
Re: /spec question
Posted: Wed Dec 02, 2015 4:13 pm
by hi_leute_gll
This would break maps even more, cause you won't even have the delay of /spec.
Re: /spec question
Posted: Wed Dec 02, 2015 6:07 pm
by mdzdri
This thread got 10 times more attention than I anticipated it to get
BTW, @HMH, I've seen the HUD you are working on and damn... it looks nice, it will definitely be better than the Hearts/Shields for DDRace.
Re: /spec question
Posted: Thu Dec 03, 2015 4:25 pm
by HMH
Just to clarify, /spec or /weak would not break any map but would make better top1 times possible and thus break old records. This is why it likely will not be added.