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Re: Lonely by RayB. (Novice)
Posted: Thu Feb 11, 2016 12:51 pm
by Lady Saavik
it's sooo unbalanced
Re: Lonely by RayB. (Novice)
Posted: Thu Feb 11, 2016 4:37 pm
by BannZay
Should be fine map for novice server ( 3* becouse too short ).

- screenshot_2016-02-11_17-09-44.png (150.79 KiB) Viewed 3108 times

- this trouble should be fixed but adding 1 more uncolide entitie shouldnt be senseless, right?
And suggestion : replace tele 8 to just stoppers - screenshot_2016-02-11_17-07-28.png (352.55 KiB) Viewed 3108 times

- screenshot_2016-02-11_17-33-46.png (488.33 KiB) Viewed 3108 times

- screenshot_2016-02-11_17-36-46.png (138.05 KiB) Viewed 3108 times
Should be ready after fixes
I like part with tele9 but for novices it could be very big problem
Edit : yes 2* is not enough even for so short map as its, edited to 3 stars
Re: Lonely by RayB. (Novice)
Posted: Thu Feb 11, 2016 6:59 pm
by RayB.
fixed your bugs BannZay. (still 4* the map is maybe short but also not that easy)
Re: Lonely (Novice)
Posted: Sun Mar 06, 2016 4:38 pm
by RayB.
Made some changes and improvements with the help of lady saavik.
Re: Lonely by RayB. (Novice)
Posted: Tue Apr 05, 2016 10:03 pm
by aaa
Re: Lonely
Posted: Fri Apr 08, 2016 11:13 pm
by RayB.
.
Re: Lonely
Posted: Sat Apr 09, 2016 1:11 am
by Lady Saavik
I hope you fixed all bugs, not only these 2
Re: Lonely
Posted: Mon Apr 11, 2016 10:54 pm
by RayB.
I fixed this bugs, the bugs you showed me already and changed the parts aaa suggested to make easier.
Re: Lonely
Posted: Mon Apr 18, 2016 6:13 pm
by RayB.
.
Re: Lonely
Posted: Thu Apr 28, 2016 6:27 pm
by Soreu
Did run with Qu!ck, so...
- First of all, design is... bright, too bright I'd say - if I do dj I can no longer see the freeze, for example...
- Also, you should put rest of clouds & sun to HD too
- Stopper right before the first part - either mark it or remove, since imo it's useless one. You could just add undeep on CTO1 in case anyone fails it...
- On right of FROM7 there's corner - which I guess shouldn't be there? - and it's also too dark to fit the tele
- The drag after mentioned FROM7 - first I get "can't collide" with others, then right after that I get "can collide" with others, just so my mate gets "can't collide" - effect is just that my screen gets shaky like if I'd get epilepsy attack when I stand near teammate... If your plan was to force hookfly, then we both should have "can't collide" though
- For what there's undeep above part with CTO10, if undeep is also on the CTOtele? Either way, there should be also unfreeze on CTOtele...
- Jumpy-part is quite annoying as seems to be driven by luck, also I guess it's game bug that when I stand on platform I somehow have no longer both jumps... awkward sh*t... (or maybe I just didn't get the part)