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Re: Cuboid!
Posted: Sat Nov 05, 2016 2:07 am
by Wartopeth
Hi, I liked this map, has a nice and fluid gameplay even with the reduced size, narrow parts, bugs, skips, confusing cp, etc. So I made an unofficial version trying to fix those bugs and improve the design (yes, I tested the last version).
If you like it, keep it. I you don't, ignore it

- screenshot_2016-11-04_21-48-31.png (231.89 KiB) Viewed 3461 times
Re: Cuboid!
Posted: Sat Nov 05, 2016 9:28 am
by stompie
WOW dude thats great work what you did

i love it and would like to keep it
Just a few notes i fixed most of them
-yes there was a skip i see you made it not possible it was known but it also was funny so i kept it in
-Tune_zone 2 gravity -0.5 and tune_zone 2 air_impulse -12 What does that do i couldn't find it
-as a Tester mentioned the "quads off" players cant see clearly in the start, so this happens

- made smaller ofc
- screenshot_2016-11-05_10-18-52.png (5.92 KiB) Viewed 3446 times
they stand on platform with no knowledge of where to go the way the layers are set up i cant add a sign to say turn it on but its fine for me
-i was wondering you made this map come alive now with the awesome animation and better logo how do i credit you?
last point - i changed some ( very little) of the tp in the top part of cp19 hook through part i want to know from testers what the difficulty would be now
P.S. Thanks alot

Re: Cuboid!
Posted: Tue Nov 08, 2016 2:18 am
by Soapy Sandwich
Want to say a huge thank you to Wartopeth!
People like you really make for a great community.
Glad you liked what we threw together but your changes are amazing.
Please let us know if we can give you credit in any way for your awesome work!
Stompie and I have worked hard at trying to improve a few parts of the map and we really hope it is Novice ready now!
Re: Cuboid!
Posted: Wed Nov 09, 2016 7:39 pm
by jao
rdy novice 3*
I changed the spawn, because your logo didnt fit to the entities(maybe you find a 100% fitting solution).
also made some bug fixes.
Re: Cuboid!
Posted: Wed Nov 09, 2016 8:27 pm
by RayB.

- screenshot_2016-11-09_20-20-41.png (259.94 KiB) Viewed 3386 times
This part is too hard for novice.

- screenshot_2016-11-09_20-19-49.png (254.7 KiB) Viewed 3386 times
jetpack cheat
Re: Cuboid!
Posted: Wed Nov 09, 2016 11:45 pm
by Soapy Sandwich
Hi Jao
I am not a big fan of the change to the start, I know the tees do sink into it a bit but stompie and I figured that was ok (I think it looks kinda cool).
If it is a serious problem I will try resize the image to match it up better.
I am not sure what else you fixed but I went back to the old start on my last save so I have lost the changes.
If you remember the changes I will redo them for you.
RayB: I fixed the part where you can keep jetpack.
I don't remember having jetpack given back there but I guess it slipped past in one of the updates.
The part you said was too hard for novice, I have attempted to make easier by giving the players endless hook.
I can redo the whole part if it still isn't right but I figured endless would make it easy enough
Thanks so much for the feedback guys!
Re: Cuboid!
Posted: Thu Nov 10, 2016 12:34 am
by jao
the problem is also that you fly in the air with your start because if you put hookdesign under it, you see it through the logo.
btw use my version. i did fix alot stuff (some cheats)
Re: Cuboid!
Posted: Thu Nov 10, 2016 6:02 am
by stompie
jao wrote:the problem is also that you fly in the air with your start because if you put hookdesign under it, you see it through the logo.
btw use my version. i did fix alot stuff (some cheats)
dont quite understand what u mean by flying in the air the idea is to stand on the logo
and some screens would be nice of your fixes
Re: Cuboid!
Posted: Thu Nov 10, 2016 5:11 pm
by stompie
Some minor fixes thanks to Jao should be ready now
- Cuboid.map
- Real fixed version
- (549.64 KiB) Downloaded 137 times
Re: Cuboid!
Posted: Thu Nov 10, 2016 5:24 pm
by jao
[release=3; Novice]"Cuboid"; stompie & Soapy Sandwich[/release]