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Re: Vertox - Project map - By Cellegen

Posted: Wed Nov 09, 2016 8:24 pm
by Cellegen
jao wrote:your maps are "hard" because they are so tight. you should make your next maps bigger (the parts) and make the design not so crazy but playable. this map should go into archive
My think, its very good texture, playing, balanced and enough hard for give 3* or 4*.
Ye, the dark dirt texture is not beautifull, but I cant change to better :(

Re: Vertox - Project map - By Cellegen

Posted: Wed Nov 09, 2016 8:33 pm
by Cellegen
Vortex.map
(44.11 KiB) Downloaded 176 times
Last post of this vertox map: Texture fixed, NOT CHANGED:

Re: Vertox - Project map - By Cellegen

Posted: Wed Nov 09, 2016 9:35 pm
by Cellegen
Changed textures and backround. Playable. Some fixes did. I stop it now fixing and mapping continue.
Vortex.map
(44.53 KiB) Downloaded 241 times
Im done :)
see ya guys: Cellegen

Re: Vertox - Project map - By Cellegen

Posted: Thu Nov 10, 2016 3:46 pm
by Cellegen
jao wrote:your maps are "hard" because they are so tight. you should make your next maps bigger (the parts) and make the design not so crazy but playable. this map should go into archive
okey. Im workin a new big map. (brutal 5 stars)

Re: Vertox - Project map - By Cellegen

Posted: Thu Nov 10, 2016 3:50 pm
by jao
nice! I hope very tight and alot edgehooks :)

Re: Vertox - Project map - By Cellegen

Posted: Thu Nov 10, 2016 7:31 pm
by Cellegen
jao wrote:nice! I hope very tight and alot edgehooks :)
(ye: faily parts, balanced hard parts, good design... Just....I make it very long: 1000x1000 tiles long ;D)

Re: Vertox - Project map - By Cellegen

Posted: Sun Nov 13, 2016 3:33 pm
by Cellegen
jao wrote:nice! I hope very tight and alot edgehooks :)
Ahamm: The Totem "Totem of the dead" map is so balanced, hard and playable in ddnet servers, just..... its a tourament map so... :D

Re: Vertox By Cellegen [Dummy]

Posted: Sun Feb 05, 2017 6:32 pm
by jao
Talked with Cellegen ingame.

Rejected.