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Re: tripleblock

Posted: Mon Nov 14, 2016 4:38 pm
by jao
Wont waist my time on making a design if triki doesnt use it. So triki should say who of us should do it.

Re: tripleblock

Posted: Mon Nov 14, 2016 6:32 pm
by Cellegen
jao wrote:Wont waist my time on making a design if triki doesnt use it. So triki should say who of us should do it.
Okey, do it your version, and I make my (my looks: this is bad? fixed) version :) not race ;)

Re: tripleblock

Posted: Mon Nov 14, 2016 7:24 pm
by Cellegen
My version:
Tripleblock_fixed.map
(570.73 KiB) Downloaded 172 times
* fixed some parts, switches and texture (texture: a bit)

Jao: just look it pls :( (ahaammm your turn to upload your version)

Re: tripleblock

Posted: Mon Nov 14, 2016 8:31 pm
by triki
Cellegen wrote:My version: Tripleblock_fixed.map
* fixed some parts, switches and texture (texture: a bit)
thank man for your time.
Your design look bettter.but i wanna see design jao(simple one part or 2. can you do this plz?)
What about your "fixed" idk why you touch game tiels and destroy my ideas in 3 path .

Re: tripleblock

Posted: Mon Nov 14, 2016 9:46 pm
by Cellegen
triki wrote:
Cellegen wrote:My version: Tripleblock_fixed.map
* fixed some parts, switches and texture (texture: a bit)
thank man for your time.
Your design look bettter.but i wanna see design jao(simple one part or 2. can you do this plz?)
What about your "fixed" idk why you touch game tiels and destroy my ideas in 3 path .
Some parts with teleport or switch its terrible to test it :( I cant did with my friend but he is a pro. Well... looks some parts terrible and easy. This is example why just do change the tiles. Because I looked its easy to did it.

So your bad works in the creator's map:
SpoilerShow
screenshot_2016-11-14_21-50-36.png
screenshot_2016-11-14_21-50-36.png (359.18 KiB) Viewed 3664 times
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screenshot_2016-11-14_21-52-16.png
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screenshot_2016-11-14_21-52-39.png
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screenshot_2016-11-14_21-52-52.png
screenshot_2016-11-14_21-52-52.png (418.46 KiB) Viewed 3664 times
screenshot_2016-11-14_21-52-59.png
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screenshot_2016-11-14_21-53-13.png (476.99 KiB) Viewed 3664 times
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screenshot_2016-11-14_21-54-22.png (519.78 KiB) Viewed 3664 times
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screenshot_2016-11-14_21-54-46.png (542.69 KiB) Viewed 3664 times
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screenshot_2016-11-14_21-55-14.png (537.79 KiB) Viewed 3664 times
screenshot_2016-11-14_21-55-35.png
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screenshot_2016-11-14_21-56-14.png (386.08 KiB) Viewed 3664 times

Re: tripleblock

Posted: Mon Nov 14, 2016 10:28 pm
by jao
Cellegen you didnt even make a new design, you just added backgrounds for ddnettiles and made the colors worse.

Re: tripleblock

Posted: Mon Nov 14, 2016 10:41 pm
by Cellegen
jao wrote:Cellegen you didnt even make a new design, you just added backgrounds for ddnettiles and made the colors worse.
F.ck you man. you so bad :(

Re: tripleblock

Posted: Tue Nov 15, 2016 12:36 am
by jao
Cellegen wrote:
jao wrote:Cellegen you didnt even make a new design, you just added backgrounds for ddnettiles and made the colors worse.
F.ck you man. you so bad :(
:( :( :(

Re: tripleblock

Posted: Tue Nov 15, 2016 1:43 am
by Ninjed
You did not really get the map parts.
Almost every screen is shit.

Re: tripleblock

Posted: Tue Nov 15, 2016 7:55 am
by clefairy'
Look at this tutorial, it explains you how to do a good design and specially how to place stars.

viewtopic.php?f=16&t=4020