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Re: Genderbender by Nameless tee [Brutal]

Posted: Thu Feb 01, 2018 1:26 pm
by pechenka
They hate us, cuz they ain't us

Re: Genderbender by Nameless tee [Brutal]

Posted: Fri Feb 02, 2018 5:20 am
by Konsti
I want to team 0 (=stucking 500 minutes in freeze with dummy) this map

Re: Genderbender by Nameless tee [Brutal]

Posted: Fri Feb 02, 2018 10:43 pm
by jao
Meh I don't see much improvement :/ Majority of the map are still unreasonable hard oldschool parts, thus doesn't fit the current standard.
If you want to have a map released, try to be more creative or at least let old parts feel new and don't make ultra faily parts. You should take a look at new released maps to understand what I mean :P

Declined

Re: Genderbender by Nameless tee [Brutal]

Posted: Sat Feb 03, 2018 1:01 am
by Konsti
Fake news, this map is good and creative lol.
Just because its oldschool it isnt uncreative.
U didnt gave any tips for improvements again and just declined with your standard answer.
Could you please start serious testing and stop beeing a troll teamleader?

Re: Genderbender by Nameless tee [Brutal]

Posted: Sat Feb 03, 2018 1:54 am
by jao
A single part is creative, rest are very standard parts.
I'm not trolling, I just won't waste my time with pointing out improvements that mappers can figure out easily by simply reading the dedicated topics we created for learning the basic mapping stuff. If he makes a more advanced map, I can go into details.

Re: Genderbender by Nameless tee [Brutal]

Posted: Sat Feb 03, 2018 2:02 am
by Konsti
Not creative is allways your reason for a decline.
And again you forgot that players dont want "creative" shit (=new things and brain parts) they just want to play without thinking, only fail or finish.
Many people dont want to try every single part over and over again til they pass (=Binary) just because its a creative part then

Re: Genderbender by Nameless tee [Brutal]

Posted: Sat Feb 03, 2018 2:07 am
by jao
We want to mantain some standard, that's why "not creative" is often a decline reason.
Also, it's very possible to make creative maps that don't require you to think before every part nor require a lot trys per part. It's just not that easy to accomplish :)

Re: Genderbender by Nameless tee [Brutal]

Posted: Sat Feb 03, 2018 9:45 am
by pechenka
k

Re: Genderbender by Nameless tee [Brutal]

Posted: Sat Feb 03, 2018 10:33 am
by meew'
go type rejeced cause you arent good enough.. pls be honest atleast

Re: Genderbender by Nameless tee [Brutal]

Posted: Sat Feb 03, 2018 10:37 am
by Konsti
Reason: map 3 hard
nice