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Re: [SOLO]VoidOfSpace

Posted: Sat Dec 27, 2014 1:09 pm
by hi_leute_gll
hi_leute_gll wrote: Place just one to-tele, cause it is to randomly for speedruns. And add unfreeze on them.
It's not just on to 4. Pls check all tele.
all tele...
hi_leute_gll wrote: The Stars in front of the mountains are looking weird.
screenshot_2014-12-27_13-04-45.png
screenshot_2014-12-27_13-04-45.png (705.87 KiB) Viewed 2514 times
Maybe place the CP 12 higher so people won't be ported back to 11 there.
screenshot_2014-12-27_13-05-29.png
screenshot_2014-12-27_13-05-29.png (298.44 KiB) Viewed 2514 times
Really?

Re: [SOLO]VoidOfSpace

Posted: Sat Dec 27, 2014 1:16 pm
by Alvin Risk
Third screen :lol:

Re: [SOLO]VoidOfSpace

Posted: Sat Dec 27, 2014 1:19 pm
by Alvin Risk
VoidOfSpace.map
(110.53 KiB) Downloaded 101 times

Re: [SOLO]VoidOfSpace

Posted: Sat Dec 27, 2014 2:19 pm
by hi_leute_gll
hi_leute_gll wrote:
hi_leute_gll wrote: Place just one to-tele, cause it is to randomly for speedruns. And add unfreeze on them.
It's not just on to 4. Pls check all tele.
all tele...

Re: [SOLO]VoidOfSpace

Posted: Sat Dec 27, 2014 2:24 pm
by Alvin Risk
Oh, i though that u about unfreeze :lol:

Re: [SOLO]VoidOfSpace

Posted: Sat Dec 27, 2014 2:29 pm
by Alvin Risk
That better? :
VoidOfSpace.map
(110.53 KiB) Downloaded 96 times

Re: [SOLO]VoidOfSpace

Posted: Sat Dec 27, 2014 3:56 pm
by hi_leute_gll
Last 2 things before release:

Maybe mark CP 3.
Place CP 19 2-3 blocks higher, cause you can't get out there.

Re: [SOLO]VoidOfSpace

Posted: Sat Dec 27, 2014 4:22 pm
by Alvin Risk
VoidOfSpace.map
(110.55 KiB) Downloaded 90 times

Re: [SOLO]VoidOfSpace

Posted: Sat Dec 27, 2014 4:51 pm
by hi_leute_gll
Should be releasable.

Re: [SOLO]VoidOfSpace

Posted: Sat Dec 27, 2014 5:06 pm
by Alvin Risk
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