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Re: [UNTESTED] SkyFly by =xPeke=

Posted: Mon Jan 12, 2015 8:30 pm
by Ama
Here its why it is 300 kb big

Re: [UNTESTED] SkyFly by =xPeke=

Posted: Fri Jan 16, 2015 1:38 pm
by timakro
delay only affects timed switches, not doors or anything else.

heres what i found:

Re: [UNTESTED] SkyFly by =xPeke=

Posted: Fri Jan 16, 2015 10:04 pm
by xPeke
Hey <3
Everything Done
Thanks for ure Help :)

Re: [UNTESTED] SkyFly by =xPeke=

Posted: Tue Jan 27, 2015 1:53 pm
by xPeke
Ähm can someone Sayn me in it will be released?? ;)

Re: [UNTESTED] SkyFly by =xPeke=

Posted: Tue Jan 27, 2015 2:13 pm
by Alvin Risk
I think that yes, just wait :3

Re: [UNTESTED] SkyFly by =xPeke=

Posted: Tue Jan 27, 2015 2:17 pm
by xPeke
Alvin Risk wrote:I think that yes, just wait :3
Ok :) Thanks für the quick answer

Re: [UNTESTED] SkyFly by =xPeke=

Posted: Wed Feb 04, 2015 1:26 pm
by Index
That map is nice and should be released soon, so I did a quick rework.
  • completely cleaned up tilesets, envelopes & layers (fixed logo, made them to quads and so on)
  • Changed the weird first part
  • fixed minor things with switches, doodads etc
Maybe there are still minor things left, so the map needs another full testrun (:
Hope that you don't mind my changes, but I think they were for good ._.

Re: [UNTESTED] SkyFly by =xPeke=

Posted: Thu Feb 05, 2015 12:42 pm
by deen
This map is planned for release on Saturday. Someone do a final testrun please!

Re: [RELEASE ON SATURDAY] SkyFly by =xPeke=

Posted: Thu Feb 05, 2015 1:01 pm
by Lady Saavik
Should I ruin your plan, make test on friday evening and find a few things to fix? :o
Why you think final run means 'say everything seems ok, release'?

Re: [RELEASE ON SATURDAY] SkyFly by =xPeke=

Posted: Sun Feb 08, 2015 7:34 pm
by Chill [TD]
I like this map!
Think, it can be released after fix some tiny bugs:

p.s. idk, map only for teams of 2 tees?