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Re: Suggest map difficulty re-ratings

Posted: Wed Apr 22, 2015 9:35 am
by Broken
I agree pale bumped to 1

Ambrosia <> Difficult 1.1 ?

Posted: Fri Apr 24, 2015 10:37 pm
by Meliodafu
Hey,
how comes that a former brutal map gives less points than a former moderate map?
I'd suggest to increase the points from Difficult 1.1 to 20 and put down Ambrosias to 15.
greets

Re: Suggest map difficulty re-ratings

Posted: Fri Apr 24, 2015 10:46 pm
by Lady Saavik
There are 3 parts of Difficult maps with increasing difficulty, so they have to have 3-4-5 stars (15-20-25 points).
I think maybe it would be just better if DDmaX had Multiplier *4 (like Solo), instead of 5?

Re: Suggest map difficulty re-ratings

Posted: Fri Apr 24, 2015 10:48 pm
by Meliodafu
Lady Saavik wrote:There are 3 parts of Difficult maps with increasing difficulty, so they have to have 3-4-5 stars (15-20-25 points).
I think maybe it would be just better if DDmaX had Multiplier *4 (like Solo), instead of 5?
Yea I also thought about that, because right know DDmax maps give way too much points
Same for Creative 20 points o.o

Re: Suggest map difficulty re-ratings

Posted: Fri Apr 24, 2015 10:59 pm
by Lady Saavik
deen said 5 is too much and didn't change that
so wtf

Re: Suggest map difficulty re-ratings

Posted: Sat Apr 25, 2015 9:52 am
by Skeith
Google from 8 to 12, no reason it shouldn't be 12 if you compare it to other 12 point maps.

Re: Suggest map difficulty re-ratings

Posted: Sat Apr 25, 2015 10:52 am
by Themix
If you changed poinst system on DDmaX server move HappyValenTees and R.I.P from 1* to 3* or at least 2*. Maps on DDmaX server are bad rated...

Re: Suggest map difficulty re-ratings

Posted: Sat Apr 25, 2015 10:55 am
by <BµmM>
i agree with Themix. R.I.P is tight and faily.

Re: Suggest map difficulty re-ratings

Posted: Sat Apr 25, 2015 12:59 pm
by Broken
agree with all 3 above posts

Re: Suggest map difficulty re-ratings

Posted: Mon Apr 27, 2015 1:21 pm
by Themix
DDmaX - MegaRosenkohl from 4 to 5.5 and Ikarus from 3 to 4.5...