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Re: miA (Brutal Dummy)

Posted: Fri Sep 18, 2015 1:31 am
by Welf
ready for release, brutal 4* (because of the length)
@darky: there is another way at the shotgunfly (i wont spoiler it ^^)
will be added on planned releases

Re: miA (Brutal Dummy)

Posted: Fri Sep 18, 2015 2:08 am
by BannZay
Pretty hard, i`m not able to test :(. Aoe usually take care about design so just few screens with/without freeze in walls :
SpoilerShow
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screenshot_2015-09-18_03-03-41.png (241.74 KiB) Viewed 1721 times
screenshot_2015-09-18_03-04-17.png
screenshot_2015-09-18_03-04-17.png (238.74 KiB) Viewed 1721 times
And you can add +2 switch 2 off upper current cuse of pretty weird working of this.
Also you can use switch_open command for 3,4 switches

Re: miA (Brutal Dummy)

Posted: Fri Sep 18, 2015 2:16 am
by darky
Welf wrote: @darky: there is another way at the shotgunfly (i wont spoiler it ^^)
Yeah, seems like all know about this! (cool that AOE doesn't...or?) :D
But still hardest dummy map for me (more faily than Relief)!

Re: miA (Brutal Dummy)

Posted: Fri Sep 18, 2015 2:21 am
by Welf
but Relief longer->on a run you have more faily parts and it's easier to learn less parts

maybe this is even 5*, but let's first see how many finish it

Re: miA (Brutal Dummy)

Posted: Fri Sep 18, 2015 2:30 am
by BannZay
Imo 4stars brutal more then enough for 7 parts map

Re: miA (Brutal Dummy)

Posted: Fri Sep 18, 2015 3:21 am
by darky
Yea i agree with 4* too, cause short ;)

Re: miA (Brutal Dummy)

Posted: Sun Sep 20, 2015 7:07 pm
by east
Released.