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Re: Samsara III
Posted: Fri Sep 18, 2015 5:20 pm
by BannZay
Meliodafu wrote:I didn't use switch_open since I don't think it is necessary.
Using this is way to improve map. I can help with this if u wanna.
Also see no reason to make cfgs since adding feature giving possibility to wright config in to map. Imo, we mustnt upload cfgs anymore becouse new feature solve many problems (useless founding cfg in thread, useless loading, copying, and as result stucking of tons cfgs in map folder). So imo instead of use that, you should wright it in map.
Re: Samsara III
Posted: Mon Sep 21, 2015 6:33 pm
by east
Released.
Re: Samsara III
Posted: Mon Sep 21, 2015 7:41 pm
by Zaiross
cool
Re: Samsara III
Posted: Mon Sep 21, 2015 10:03 pm
by Ñı©Ø
lovely map
Re: Samsara III
Posted: Tue Sep 22, 2015 10:03 am
by Silex
enjoyed playing this map, i really love it
Re: Samsara III
Posted: Tue Sep 22, 2015 3:06 pm
by Deeper
maybe fix it???

- screenshot_2015-09-22_16-01-40.png (52.41 KiB) Viewed 3300 times
Re: Samsara III
Posted: Tue Sep 22, 2015 3:08 pm
by Forris
its not even fail deeper...
Re: Samsara III
Posted: Tue Sep 22, 2015 3:17 pm
by Deeper
Forris wrote:its not even fail deeper...
why
Re: Samsara III
Posted: Tue Sep 22, 2015 3:24 pm
by Soreu
Because u can use "trick", and do edge on stopper
Re: Samsara III
Posted: Tue Sep 22, 2015 5:54 pm
by Ñı©Ø
xD
EDIT: wtf deeper is right! There is no arrow edge there!!!