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Re: newbee
Posted: Fri Mar 11, 2016 7:50 pm
by Ryozuki
RayB. wrote:Nobody said its close to release and their are maps which should get this "icon" instead of this one(or get any icon).
Fixed. (talked ingame)
Re: newbee
Posted: Sat Mar 12, 2016 9:24 am
by pixel
and what's now? RayB. wanna test? '-'
Re: newbee
Posted: Sun Mar 13, 2016 4:03 pm
by RayB.
Ask me ingame and I'll help.
Re: newbee
Posted: Mon Mar 28, 2016 8:25 pm
by pixel
Update

Re: newbee
Posted: Fri Apr 22, 2016 7:57 pm
by Wartopeth
Tested again
- Add teleport to go up (suggestion).

- screenshot_2016-04-22_14-45-28.png (258.29 KiB) Viewed 3628 times
- Put shields right or you can easily skip solo/unsolo tiles with ninja.

- screenshot_2016-04-22_14-45-11.png (350.83 KiB) Viewed 3628 times
- You can skip this with ninja (put shields).

- screenshot_2016-04-22_14-43-59.png (423.07 KiB) Viewed 3628 times
- Annoying fail.

- screenshot_2016-04-22_14-40-04.png (322.46 KiB) Viewed 3628 times
Re: newbee
Posted: Sat Apr 30, 2016 6:04 pm
by pixel
Thank you for testing it again!

Here is update
Re: newbee
Posted: Wed May 25, 2016 8:36 am
by Exotix
fail

Re: newbee
Posted: Sun Jun 12, 2016 7:06 am
by pixel
Why this is waiting for mapper?? That is not a mapbuv that is a clientbug you can read more about it in the 'Client bugs' forum.
Re: newbee
Posted: Sun Jun 12, 2016 1:08 pm
by [A] Awesome
You can fix it.
Just remove the useless tiles in front layer
Re: newbee
Posted: Sun Jun 12, 2016 2:24 pm
by hi_leute_gll
pixel wrote:Why this is waiting for mapper?? That is not a mapbuv that is a clientbug you can read more about it in the 'Client bugs' forum.
The admins don't consider it as client bug and prefer every mapper on every server/mod based on DDNet to fix their maps.