Lucid Dream

Share your ddrace-related map with the community.
The official map testing moved to our discord (https://ddnet.org/discord).
Forum rules
You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
  • Server PW: nimrocks
  • Rcon Access (F2): test4321
User avatar
BamBam
Posts: 985
Joined: Sat Apr 11, 2015 9:17 pm
Location: Canada
Player profile: http://ddnet.org/players/BamBam/
Mapper profile: http://ddnet.tw/mappers/BamBam/

Re: Lucid Dream

Post by BamBam »

Amazing map for speeding.
i exist
so do you
magic
clefairy'
Posts: 382
Joined: Mon Aug 10, 2015 2:19 pm
Location: France
Player profile: https://ddnet.org/players/clefairy-39-/
Mapper profile: https://ddnet.tw/mappers/clefairy-39-/
Clan: ♋️

Re: Lucid Dream

Post by clefairy' »

New version; marked the start and deleted wrong layer
Attachments
Lucid Dream.map
(866.95 KiB) Downloaded 139 times
User avatar
Deeper
COMMUNITY Team
Posts: 696
Joined: Sat Apr 04, 2015 11:10 pm
Location: Russia
Player profile: http://ddnet.org/players/Deeper/
Mapper profile: http://ddnet.tw/mappers/Deeper/
Clan: Renaissance
Website: http://www.youtube.com/user/TheMatricaTV

Re: Lucid Dream

Post by Deeper »

Didn't expect that map will be "Close to release". And I don't see this map as BamBam said "Amazing" :D :D :D , Sorry. Please reconsider the release of this map
In any case:
1: Need add Clouds, Sun, Trees, ... in details. And remove fonts from details :D
2: Remove this:
SpoilerShow
screenshot_2016-04-28_21-18-29.png
screenshot_2016-04-28_21-18-29.png (789.91 KiB) Viewed 3622 times
3: Change this Tele to Death:
SpoilerShow
screenshot_2016-04-28_21-21-18.png
screenshot_2016-04-28_21-21-18.png (53.24 KiB) Viewed 3622 times
____________________________________________
AndShow
For what here sign?
For what here sign?
screenshot_2016-04-28_21-08-41.png (262.91 KiB) Viewed 3622 times
Good Luck
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
clefairy'
Posts: 382
Joined: Mon Aug 10, 2015 2:19 pm
Location: France
Player profile: https://ddnet.org/players/clefairy-39-/
Mapper profile: https://ddnet.tw/mappers/clefairy-39-/
Clan: ♋️

Re: Lucid Dream

Post by clefairy' »

@Deeper, no too many clouds and deco make lag and i dont want to change anything about deco.
1 screen: what is wrong with that infinite tunnel?
2 screen: why?
3 screen: cuz there is a trap and players with entities on will just see it and will not understand it
User avatar
Soreu
Posts: 1371
Joined: Fri Aug 22, 2014 2:47 pm
Location: Poland
Player profile: http://ddnet.org/players/Soreu
Mapper profile: http://ddnet.tw/mappers/Soreu
Clan: GSP

Re: Lucid Dream

Post by Soreu »

1. More stuff in details (HD) = better performance for guys with weak pc / guys spectating from mobile
2. Why? ...
3. Ppl with entities will just jump inside anyway
„Vince te ipsum”

         :3             |     GSP Founder     Honorary iMTGmember
Graphic-guy     |     Website & Forum Team Leader (Ex)     [ToP] Leader (Dead)

Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
User avatar
Deeper
COMMUNITY Team
Posts: 696
Joined: Sat Apr 04, 2015 11:10 pm
Location: Russia
Player profile: http://ddnet.org/players/Deeper/
Mapper profile: http://ddnet.tw/mappers/Deeper/
Clan: Renaissance
Website: http://www.youtube.com/user/TheMatricaTV

Re: Lucid Dream

Post by Deeper »

1: More stuff in details (HD) = better performance for guys with weak pc and more guys annoying this mapres, clouds etc.
2: Just suggest
3: This tele teleport you to start! - better use for this "Death" If it's a solo map
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
clefairy'
Posts: 382
Joined: Mon Aug 10, 2015 2:19 pm
Location: France
Player profile: https://ddnet.org/players/clefairy-39-/
Mapper profile: https://ddnet.tw/mappers/clefairy-39-/
Clan: ♋️

Re: Lucid Dream

Post by clefairy' »

My apologise, i thought you asked for more deco, because i didn't know this fonctionality.
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: Lucid Dream

Post by Welf »

I suggest to not use death tiles, they make the part harder
clefairy'
Posts: 382
Joined: Mon Aug 10, 2015 2:19 pm
Location: France
Player profile: https://ddnet.org/players/clefairy-39-/
Mapper profile: https://ddnet.tw/mappers/clefairy-39-/
Clan: ♋️

Re: Lucid Dream

Post by clefairy' »

Welf wrote:I suggest to not use death tiles, they make the part harder
I won't place death tiles.
clefairy'
Posts: 382
Joined: Mon Aug 10, 2015 2:19 pm
Location: France
Player profile: https://ddnet.org/players/clefairy-39-/
Mapper profile: https://ddnet.tw/mappers/clefairy-39-/
Clan: ♋️

Re: Lucid Dream

Post by clefairy' »

Pactched many bugs.
Added deco into details.
Improved the end and a part.
Attachments
Lucid Dream.map
(878.86 KiB) Downloaded 148 times
Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest