Lucid Dream
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You can join the official testservers and support the testing staff anytime.
Be sure to share your feedback in the appropiate discord channel.
- Server PW: nimrocks
- Rcon Access (F2): test4321
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- Posts: 382
- Joined: Mon Aug 10, 2015 2:19 pm
- Location: France
- Player profile: https://ddnet.org/players/clefairy-39-/
- Mapper profile: https://ddnet.tw/mappers/clefairy-39-/
- Clan: ♋️
Re: Lucid Dream
New version; marked the start and deleted wrong layer
- Attachments
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- Lucid Dream.map
- (866.95 KiB) Downloaded 139 times
- Deeper
- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
- Location: Russia
- Player profile: http://ddnet.org/players/Deeper/
- Mapper profile: http://ddnet.tw/mappers/Deeper/
- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Re: Lucid Dream
Didn't expect that map will be "Close to release". And I don't see this map as BamBam said "Amazing" , Sorry. Please reconsider the release of this map
In any case:
1: Need add Clouds, Sun, Trees, ... in details. And remove fonts from details
2: Remove this:
3: Change this
____________________________________________
Good Luck
In any case:
1: Need add Clouds, Sun, Trees, ... in details. And remove fonts from details
2: Remove this:
SpoilerShow
Tele
to Death
:
SpoilerShow
AndShow
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
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- Posts: 382
- Joined: Mon Aug 10, 2015 2:19 pm
- Location: France
- Player profile: https://ddnet.org/players/clefairy-39-/
- Mapper profile: https://ddnet.tw/mappers/clefairy-39-/
- Clan: ♋️
Re: Lucid Dream
@Deeper, no too many clouds and deco make lag and i dont want to change anything about deco.
1 screen: what is wrong with that infinite tunnel?
2 screen: why?
3 screen: cuz there is a trap and players with entities on will just see it and will not understand it
1 screen: what is wrong with that infinite tunnel?
2 screen: why?
3 screen: cuz there is a trap and players with entities on will just see it and will not understand it
- Soreu
- Posts: 1371
- Joined: Fri Aug 22, 2014 2:47 pm
- Location: Poland
- Player profile: http://ddnet.org/players/Soreu
- Mapper profile: http://ddnet.tw/mappers/Soreu
- Clan: GSP
Re: Lucid Dream
1. More stuff in details (HD) = better performance for guys with weak pc / guys spectating from mobile
2. Why? ...
3. Ppl with entities will just jump inside anyway
2. Why? ...
3. Ppl with entities will just jump inside anyway
„Vince te ipsum” :3 | GSP Founder Honorary iMTGmember Graphic-guy | Website & Forum Team Leader (Ex) [ToP] Leader (Dead) Last truly active: Sun Aug 28, 2016 11:13 pm - having great DDNet in both memory and heart
- Deeper
- Posts: 696
- Joined: Sat Apr 04, 2015 11:10 pm
- Location: Russia
- Player profile: http://ddnet.org/players/Deeper/
- Mapper profile: http://ddnet.tw/mappers/Deeper/
- Clan: Renaissance
- Website: http://www.youtube.com/user/TheMatricaTV
Re: Lucid Dream
1: More stuff in details (HD) = better performance for guys with weak pc and more guys annoying this mapres, clouds etc.
2: Just suggest
3: This tele teleport you to start! - better use for this "Death" If it's a solo map
2: Just suggest
3: This tele teleport you to start! - better use for this "Death" If it's a solo map
TeeWorldsRuns
I stay positive even if Hop is back in teeworlds
I stay positive even if Hop is back in teeworlds
-
- Posts: 382
- Joined: Mon Aug 10, 2015 2:19 pm
- Location: France
- Player profile: https://ddnet.org/players/clefairy-39-/
- Mapper profile: https://ddnet.tw/mappers/clefairy-39-/
- Clan: ♋️
Re: Lucid Dream
My apologise, i thought you asked for more deco, because i didn't know this fonctionality.
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- Posts: 1838
- Joined: Fri Jun 06, 2014 12:20 am
- Player profile: http://ddnet.org/players/Welf/
- Mapper profile: http://ddnet.tw/mappers/Welf/
Re: Lucid Dream
I suggest to not use death tiles, they make the part harder
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- Posts: 382
- Joined: Mon Aug 10, 2015 2:19 pm
- Location: France
- Player profile: https://ddnet.org/players/clefairy-39-/
- Mapper profile: https://ddnet.tw/mappers/clefairy-39-/
- Clan: ♋️
Re: Lucid Dream
I won't place death tiles.Welf wrote:I suggest to not use death tiles, they make the part harder
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- Posts: 382
- Joined: Mon Aug 10, 2015 2:19 pm
- Location: France
- Player profile: https://ddnet.org/players/clefairy-39-/
- Mapper profile: https://ddnet.tw/mappers/clefairy-39-/
- Clan: ♋️
Re: Lucid Dream
Pactched many bugs.
Added deco into details.
Improved the end and a part.
Added deco into details.
Improved the end and a part.
- Attachments
-
- Lucid Dream.map
- (878.86 KiB) Downloaded 148 times
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