The Fusion by Bolox

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Bolox
Posts: 32
Joined: Sun Oct 05, 2014 2:00 pm
Location: Kiev, Ukraine
Player profile: http://ddnet.org/players/Bolox/
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Re: The Fusion by Bolox

Post by Bolox »

1) Reworked visualisation of stoppers so now it differs from the hookthru (that is what Ama told about)

2) First picture isn't a bug, it affects gameplay if place tele there! So it has to be done like it's done :)

3) Second picutre - fixed, so now door closes immidiately after tee killed.

4) Third picture - added another additional tele, fixed. (However i really dont understand how it was real to cheat there)

Thank you!

Waiting for release... :)
Attachments
The Fusion.map
Fixed those bugs
(673.04 KiB) Downloaded 161 times
Bolox
Posts: 32
Joined: Sun Oct 05, 2014 2:00 pm
Location: Kiev, Ukraine
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Re: The Fusion by Bolox

Post by Bolox »

I am very sorry about such a useless post but, how is it going with my map, guys? :)
Kayumi
Posts: 112
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Re: The Fusion by Bolox

Post by Kayumi »

I know I will love this map really nice work... and for the first map ist very impressive.
i would say Brutal 4 and maybe mark the start and finish line?! :D

Im glad to see it online and cant wait for playing it. :3
Welf
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Re: The Fusion by Bolox

Post by Welf »

i have a problem with this map, you marked stoppers with transparent stones... (you will see in attachment) people without ddrace client maybe won't understand this :(
there is no explanation and this is at the end of a part, so people could fail the try, because they don't understand this tile
Attachments
screenshot_2014-10-12_13-30-59.png
screenshot_2014-10-12_13-30-59.png (996.7 KiB) Viewed 3501 times
User avatar
imp
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Re: The Fusion by Bolox

Post by imp »

What you mean? It's quite obvious that this is hookthrough/stopper. How should the part be done instead?
Welf
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Re: The Fusion by Bolox

Post by Welf »

if you only look at this you think it is hookthrough, why whould ppl fly through these sones just from 1 side? imo it is not logic ^^
Attachments
screenshot_2014-10-15_20-56-55.png
screenshot_2014-10-15_20-56-55.png (155.53 KiB) Viewed 3496 times
Bolox
Posts: 32
Joined: Sun Oct 05, 2014 2:00 pm
Location: Kiev, Ukraine
Player profile: http://ddnet.org/players/Bolox/
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Re: The Fusion by Bolox

Post by Bolox »

All fixed ;)

Thank you Kayumi for help with start line! :)
Attachments
The Fusion.map
fixed
(675.68 KiB) Downloaded 139 times
stoppers
stoppers
screenshot_2014-10-15_23-05-48.png (1.16 MiB) Viewed 3490 times
start line
start line
screenshot_2014-10-15_21-51-49.png (1.27 MiB) Viewed 3490 times
Kayumi
Posts: 112
Joined: Wed Aug 20, 2014 7:39 pm
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Re: The Fusion by Bolox

Post by Kayumi »

Hehe, map ist ready for release.
Brutal 4. :)
Bolox
Posts: 32
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Location: Kiev, Ukraine
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Re: The Fusion by Bolox

Post by Bolox »

Kayumii wrote:Hehe, map ist ready for release.
Brutal 4. :)
My own very very tiny and little edit before release! Changed the color of credits quads for better style! :D
Attachments
new color of credits quad
new color of credits quad
screenshot_2014-10-15_23-51-27.png (1.31 MiB) Viewed 3478 times
The Fusion.map
edited
(675.71 KiB) Downloaded 165 times
Bolox
Posts: 32
Joined: Sun Oct 05, 2014 2:00 pm
Location: Kiev, Ukraine
Player profile: http://ddnet.org/players/Bolox/
Mapper profile: http://ddnet.tw/mappers/Bolox/

Re: The Fusion by Bolox

Post by Bolox »

Edited HD options of the map as Welf told me!
Attachments
The Fusion.map
edited!
(678.3 KiB) Downloaded 138 times
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