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Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
Posted: Tue Jan 09, 2018 2:43 pm
by Soapy Sandwich
Made the end a little more exciting.
Got some hype showing the map to people on the SA trashmap.
Any brave testers wanna take on this challenge XD
Thanks in advance XD
Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
Posted: Tue Jan 09, 2018 9:01 pm
by Tropo
Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
Posted: Thu Jan 11, 2018 8:08 pm
by jao
Did a quick test with Freezestyler and Starkiller.
Most parts are pretty decent, though a lot filler parts are too generic:
- Gores parts can be improved, you have more options than straight tunnels
- The second and third deep part are too boring, just simple gores with a dummy
- CP 25 is too hard (like Tropo said)
- The laser solo part is too long, you don't want to have to wait long times for your partner
- Tele 34 part doesn't fit in the map, looks like you just added it because there was free space :s
Also, you should spawn in solo to prevent blocking on full servers. The solo on top doesn't help here.
The map should be teamforced (2-6 players), way too less space in general and a lot parts will cause blocking even in small teams.
Design:
- Tele should be more different to freeze. Very hard to differentiate when they are beside each other and impossible if not.
- Grey Midground should be changed as it is the same color as jungle_main and thus can be confusing
- Novashock should be placed somewhere else.. you could confuse him as a real player at that part and fail because of it.
- Speeders on edges shouldn't be marked in the design, looks bad and isn't needed as they are irrelevant for the gameplay.

- Should be differently marked as it is a "friendly" teleporter
- screenshot_2018-01-11_19-03-23.png (377.88 KiB) Viewed 10008 times

- Change this to unhook, so that you don't end up hooking yourself into the freeze accidentally
- screenshot_2018-01-11_19-05-38.png (386.12 KiB) Viewed 10008 times

- Looks a bit weird in entities, you could try to remake this with a normal pull (Suggestion)
- screenshot_2018-01-11_19-07-29.png (768.9 KiB) Viewed 10008 times

- CP here would make sense (Suggestion)
- screenshot_2018-01-11_19-09-47.png (386.12 KiB) Viewed 10008 times

- You should close the marked area off to make the part less generic
- screenshot_2018-01-11_19-11-54.png (286.81 KiB) Viewed 10008 times

- Very basic part, try something more creative please
- screenshot_2018-01-11_19-12-12.png (221.9 KiB) Viewed 10008 times

- You should make the CP unskipable to prevent falling back stupidly
- screenshot_2018-01-11_19-14-48.png (440.32 KiB) Viewed 10008 times

- Remove the freeze on the wall to make the part more convenient (Suggestion)
- screenshot_2018-01-11_19-17-21.png (334.65 KiB) Viewed 10008 times

- This HT is not needed and rather confusing
- screenshot_2018-01-11_19-18-01.png (314.45 KiB) Viewed 10008 times

- Back CP is useless, you don't want to fall back
- screenshot_2018-01-11_19-19-13.png (567.71 KiB) Viewed 10008 times

- Back CP is useless, you don't want to fall back
- screenshot_2018-01-11_19-20-16.png (744.57 KiB) Viewed 10008 times

- You can skip the throw and swing on edge. Also, the way to get hammer back is pretty basic, maybe think about something more fun.
- screenshot_2018-01-11_19-20-35.png (606.67 KiB) Viewed 10008 times

- Are you aware that the down guy can just hook up? Also, the switch thing on bottom is weird, IMO just tele there would make more sense.
- screenshot_2018-01-11_19-21-36.png (342.73 KiB) Viewed 10008 times

- Does one guy have to go on edge here? If yes, the part is too hard and doesn't fit in the map.
- screenshot_2018-01-11_19-22-00.png (741.9 KiB) Viewed 10008 times

- You should lower the unfreeze by 2 tiles
- screenshot_2018-01-11_19-23-20.png (699.55 KiB) Viewed 10008 times
If you adjust the parts I pointed out, the map should be Brutal 2*.
PS: There are still some entity bugs that I didn't screenshot, would be nice if you could search them by yourself
EDIT: Changed my opinion about teamforcing, it makes more sense to just add a team 0 friendly beginning

Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
Posted: Thu Jan 11, 2018 8:12 pm
by Freezestyler
God damn jao, your entites are so ugly
Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
Posted: Fri Jan 12, 2018 3:06 am
by Konsti
Nothing is better than standard entities
Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
Posted: Tue Jan 16, 2018 1:40 am
by Soapy Sandwich
Thanks Tropo and jao for the test.
Fixed basically everything XD
All Tropo's suggestions fixed or changed, the cp at tp20 was part of a secret yes XD Its gone now though

The jetpack part (CP25) weirdly is the only part of the map I find easy XD I guess if you know the trick its not too bad, we did make it slightly easier though.
jao went all out so here is what we did:
Replaced/Adjusted boring gores parts
Redid Deep Parts
Laser solo chopped in half
Freeze colour adjusted
Midground grey darkened
NovaShock Moved
Removed Speeder markings where not needed
For your screenshots, all fixed they way recommended, although to answer your question about tp 31, you don't have to edge there to do (unless doing it with a dummy i think) we did make this part easier though.
Searched for all the entity bugs we could find and fixed them too XD
Thanks again for all the help, hope the new parts will be enjoyed
Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
Posted: Tue Jan 16, 2018 11:32 am
by Jimmy Jazz The 1st
Soapy you missed some bugs
Also to add, we didnt fix the area with the switch. We left that because we didnt want players to go all the way back, as there werent other checkpoints we wanted to add for TP.
*Edit - Only saw Jao's edit now so i will update the first part later with Soapy if he is online or will do it myself.
Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
Posted: Sat Jan 20, 2018 6:27 pm
by Jimmy Jazz The 1st
Hope the first part has enough space not to cause any problems now, Jao.
Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
Posted: Sun Jan 21, 2018 7:09 pm
by jao
Let’s go over the map together. Catch me in-game or on Discord please.
Re: Arcadian by Jimmy Jazz & Soapy Sandwich [Brutal 3*]
Posted: Wed Jan 24, 2018 8:44 am
by Jimmy Jazz The 1st
Fixed all the things you mentioned yesterday Jao. Hope thats everything.
Worstwish you can search for your name now