Page 4 of 5

Re: Embrace by Deeper & Nyanto [Solo]

Posted: Mon Jan 29, 2018 4:55 pm
by DanilBest
The attachment screenshot is no longer available twice, what did so not available of screenshots.

Re: Embrace by Deeper & Nyanto [Solo]

Posted: Wed Jan 31, 2018 8:46 am
by Swift
2 screens are no longer available =( what should i fix?)

Re: Embrace by Deeper & Nyanto [Solo]

Posted: Wed Jan 31, 2018 5:36 pm
by jao
Here are the missing screens:
SpoilerShow
Image
Should say "HOLD A AND JUMP"
Image
You could add a bit more space between the weapons and the shields to make the part more convenient for high-ping-players

Re: Embrace by Deeper & Nyanto [Solo]

Posted: Wed Jan 31, 2018 9:57 pm
by Swift
Must be better, hope its impossible to save a weapon
SpoilerShow
screenshot_2018-01-31_23-54-32.png
screenshot_2018-01-31_23-54-32.png (172.66 KiB) Viewed 4859 times

Re: Embrace by Deeper & Nyanto [Solo]

Posted: Thu Feb 01, 2018 2:17 am
by N9mkOik:D
add shields over weapons

Re: Embrace by Deeper & Nyanto [Solo]

Posted: Thu Feb 01, 2018 8:50 am
by Swift
kk

Re: Embrace by Deeper & Nyanto [Solo]

Posted: Thu Feb 01, 2018 3:38 pm
by jao
[release=4; Solo]"Embrace"; Deeper & Nyanto[/release]

Re: Embrace by Deeper & Nyanto [Solo]

Posted: Sat Feb 03, 2018 1:51 pm
by Deeper
add logo and 1 small fix

Re: Embrace by Deeper & Nyanto [Solo]

Posted: Sat Feb 03, 2018 5:13 pm
by Ravie
Why use black outlines and shadows on the logo, when it's on black background on the map? You can cut the size of the logo file down to less than half by using a white logo and recoloring it in editor. You only use 1/4 of the 'Connected Tiles' tileset, delete the rest, same with 'dirty_generic_castle_main' most of the tileset can be deleted. Making the edits mentioned above could decrease file size of the map drastically.

Re: Embrace by Deeper & Nyanto [Solo]

Posted: Sun Feb 04, 2018 5:40 am
by Konsti
Ravie wrote: Sat Feb 03, 2018 5:13 pm Why use black outlines and shadows on the logo, when it's on black background on the map? You can cut the size of the logo file down to less than half by using a white logo and recoloring it in editor. You only use 1/4 of the 'Connected Tiles' tileset, delete the rest, same with 'dirty_generic_castle_main' most of the tileset can be deleted. Making the edits mentioned above could decrease file size of the map drastically.
Could you please stop talking about design shit? Cuz nobody cares, thanks.
I didnt even read what you wrote but since its design shit its nonsense