Suggest map difficulty re-ratings

Share bugs and (re-rate) suggestions for released maps.
The official bug reporting moved to our discord (https://ddnet.org/discord).
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: Suggest map difficulty re-ratings

Post by Welf »

desert mine can stay 3 stars, other 4 star maps are harder (e.g. masquerade)
it rather fits to maps like ROCKET-BELT (rocket-belt faily too, just longer and not that faily)

besides that the map has not really ultra hard parts, only failparts, which can mostly be done by noobs
User avatar
hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: Suggest map difficulty re-ratings

Post by hi_leute_gll »

While looking through the list of Novice maps i saw that Thor is rated as 2* map.
Since it is really faily it maybe could get a star more, opinions?
.hi._.leute._.gll. | iMTGmember
User avatar
Meliodafu
Posts: 422
Joined: Sun Feb 08, 2015 12:05 pm
Player profile: http://ddnet.org/players/Meliodafu/
Mapper profile: http://ddnet.tw/mappers/Meliodafu/

Re: Suggest map difficulty re-ratings

Post by Meliodafu »

make thor 4*, it is compared to other 2* way too hard.
iMTGmember
Image
User avatar
kosho
Posts: 166
Joined: Mon Nov 10, 2014 3:40 pm
Player profile: http://ddnet.org/players/Kosho/
Mapper profile: http://ddnet.tw/mappers/Kosho/

Re: Suggest map difficulty re-ratings

Post by kosho »

take it nooby 2* or less maybe
User avatar
hi_leute_gll
Posts: 2525
Joined: Mon Jul 21, 2014 1:15 am
Player profile: http://ddnet.org/players/hi-95-leute-95-gll/
Mapper profile: http://ddnet.tw/mappers/hi-95-leute-95-gll/
Clan: iMTG

Re: Suggest map difficulty re-ratings

Post by hi_leute_gll »

And benrace is too hard for 2* imo.
.hi._.leute._.gll. | iMTGmember
User avatar
Ñı©Ø
Posts: 1927
Joined: Sat Sep 06, 2014 5:22 pm
Location: Italy
Player profile: http://ddnet.org/players/-209--305--169--216-/
Mapper profile: http://ddnet.tw/mappers/-209--305--169--216-/

Re: Suggest map difficulty re-ratings

Post by Ñı©Ø »

benrace 3*
Take it noobly 2*
Ice water 2* ( now it's 3, but i think it's 2 )
thor 4*
BeaR
Posts: 54
Joined: Fri May 30, 2014 10:18 am
Player profile: http://ddnet.org/players/BeaR/

Re: Suggest map difficulty re-ratings

Post by BeaR »

Not really about difficulties but maybe moving some maps from solo to race like hotrun (and maybe some other fly maps i.e. hollywood undead, which doesn't use any ddrace related features)
User avatar
deen
TECHNICAL Team
Posts: 3579
Joined: Mon May 05, 2014 2:30 pm
Player profile: https://ddnet.org/players/deen/
Discord: deen#5910

Re: Suggest map difficulty re-ratings

Post by deen »

BeaR wrote:Not really about difficulties but maybe moving some maps from solo to race like hotrun (and maybe some other fly maps i.e. hollywood undead, which doesn't use any ddrace related features)
Yes, make a list please and I'll move them.
Welf
Posts: 1838
Joined: Fri Jun 06, 2014 12:20 am
Player profile: http://ddnet.org/players/Welf/
Mapper profile: http://ddnet.tw/mappers/Welf/

Re: Suggest map difficulty re-ratings

Post by Welf »

gores maps shouldn`t be on the race server (at least in my opinion), since the playstyle is different
BeaR
Posts: 54
Joined: Fri May 30, 2014 10:18 am
Player profile: http://ddnet.org/players/BeaR/

Re: Suggest map difficulty re-ratings

Post by BeaR »

hotrun
(using freeze: SoManyStars, Exchange, speedster, Verification 7.0)

these are the ones which should probably be shifted to the race server in my opinion but I'm not a race expert ofc so feedback highly appreciated.
I chose these five maps as they use kill/tele only (double check pls) and seem to have a similar playstyle (that's why I excluded maps like Night of Spikes and run_guy_25 from the list above). But feel free to check the map list again.

Concerning fly/gores/(whatever they are called) I'm unsure as I dont really see much difference to e.g. run_skizzpopo.

EDIT: checked maps again and unfortunately(?) they all use freeze instead of kill/tele-tiles except hotrun
Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest