Page 44 of 72
Re: Suggest map difficulty re-ratings
Posted: Fri Aug 28, 2015 4:46 pm
by imp
Hmm, I think 2 parts have 4-6 edge hooks in easy edge so it's not so short
Re: Suggest map difficulty re-ratings
Posted: Fri Aug 28, 2015 4:59 pm
by hi_leute_gll
Depends with how many people you play it, for a group of a few players the rating is fine, for teams of 2 tees, it is probably harder.
Re: Suggest map difficulty re-ratings
Posted: Fri Aug 28, 2015 5:10 pm
by Welf
I took a look, the maximum of edgehooks in a part is at 3 in Easy Edge (if i didn't fail the counting stuff)
Re: Suggest map difficulty re-ratings
Posted: Sat Aug 29, 2015 6:30 pm
by BannZay
"All at the begining" 2* brutal
Re: Suggest map difficulty re-ratings
Posted: Sat Aug 29, 2015 7:17 pm
by Ñı©Ø
Middlefinger and castle can't be mod 1*! At least 2* mod...
I don't think faye is 1*mod too
Re: Suggest map difficulty re-ratings
Posted: Sat Aug 29, 2015 8:51 pm
by Welf
I aree with Middlefinger and Castle (2 stars)
Re: Suggest map difficulty re-ratings
Posted: Wed Sep 02, 2015 9:15 am
by Ñı©Ø
Welf wrote:I aree with Middlefinger and Castle (2 stars)
Oh and, even Hallow and Hallow 2! I failed at last part of Hallow 2... they're very faily and hard. 2* both.
Re: Suggest map difficulty re-ratings
Posted: Tue Sep 08, 2015 11:37 pm
by imp
run_alkohol really 3*?
Re: Suggest map difficulty re-ratings
Posted: Wed Sep 09, 2015 11:15 am
by Index
imp wrote:run_alkohol really 3*?
There were speeders in the original version, so the attached part was way easier.
Ye, the other parts are rather easy, but imo just leave it like it is now (3*)
Re: Suggest map difficulty re-ratings
Posted: Wed Sep 09, 2015 11:22 am
by imp
Yeah this is a stupid part indeed. But then I think about maps like run_keksi which is 10 times harder than this and 3* too