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Re: Seagulls

Posted: Wed Sep 16, 2015 3:06 pm
by Welf
You really want me to argue with hi_leute_gll? We know that the discussion wont come to an end, so why waste time on this single map, if there are 50 others in the map testing section?
I didn't see a reason to decline a map, since it is not shit. As you see Broken liked the map, Broken is one of the guy who teached many noobs in teeworlds, he knows which parts are good parts for noobs and which might be annoying for noobs, so why nobody trusts him? NO you all seem to know better what are good maps for noobs, than a guy who played with a lot of noobs.

I didn't find many good argument against the map, noobs don't care for "flow" or "mapping style" so i didn't count these as arguments.

Can you please let me do my job instead of complaining all the time? I only see a small group of people, who are complaining here.

I don't do random decisions, i am also experienced about maps. If i am not sure i talk to others (e.g. Broken, aaa and deen). Please trust in my decisions, i don't do them randomly.

@Ryozuki: you also used to be aggressive and not nice with others
@BannZay: don't compare others' maps with shit, you might get removed from the testers (this is a warning, you are not the first one who isn't nice with mappers, you are not the first who got this warning)

Stop complaining, test some maps instead. I wont further argue about this, it's not my job to care for everybody who likes to complain. Sorry to fikmesan for getting the hate.

Re: Seagulls

Posted: Wed Sep 16, 2015 3:18 pm
by BannZay
Welf wrote:I didn't find many good argument against the map, noobs don't care for "flow" or "mapping style" so i didn't count these as arguments.
1 more time for you, dear Welf
BannZay wrote: the main reason why i`m not do that becouse map is pretty bad and was moved to archive, so I decide that it was rejected.

Thats why discussion about map was stopped as its happened with all another rejected maps, BUT then after few weaks without any attention while against that was many ppl that was permomently released, thats why people so critical now.
And now its too late to show you bad sides of map and discussing about it, to late, its to late!

Edit: also it was moved to archive after few negative posts in a row

Re: Seagulls

Posted: Wed Sep 16, 2015 4:15 pm
by hi_leute_gll
Welf...you are talking about time-wasting, but yourself you kept a map up and tested it wich was declined by 3 people...
And no, i can't trust your decisions, if they are only based on "map isn't bad".

EDIT:
Just go ahead, test some maps, but accept if several people say that the map is too bad, pls.

Re: Seagulls

Posted: Wed Sep 16, 2015 11:01 pm
by Fňokurka oo7
Map was moved to archive...people complained about some parts. Me and fikmesån improved design and fixed parts. Then people tested it again and nobody complained about release, so what's the point of this discussion?
EDIT: Just look at the posts from the post where fikmesån wrote my name...

Re: Seagulls

Posted: Wed Sep 16, 2015 11:19 pm
by BannZay
@Fnokurka, The problem of this map was not in design, and even not in special parts. Try to imaginate what the shit going on if everyone going to spam 15 times that hes against release. The point of discussion is that Welf shouldnt make same choices when 50% of votes are negative. Anyway this thread is overtalked, also we discuss about that with Welf, and I have nothing against them now.