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Re: Aim 11.0
Posted: Thu Sep 03, 2015 5:51 pm
by Welf
Novo wrote:Pls check the hooktrought there are many missed angle fixes :/
Are there still needed fixes?
I took a look at the map, you should make some more stuff HD, fps drop very low even in HD off
will be added on planned releases soon
Re: Aim 11.0
Posted: Fri Sep 04, 2015 5:05 am
by Novo
Welf wrote:Novo wrote:Pls check the hooktrought there are many missed angle fixes :/
Are there still needed fixes?
I took a look at the map, you should make some more stuff HD, fps drop very low even in HD off
will be added on planned releases soon
there are many if i remember right.
And in 2nd part first hooktrought, cant download the map for take a screen and cant download maps from testsrv somtime its bugged , would be nice if someone can take a look for it before release.
Re: Aim 11.0
Posted: Fri Sep 04, 2015 1:13 pm
by Welf
Re: Aim 11.0
Posted: Fri Sep 04, 2015 2:37 pm
by Novo
This screen with cp3 the start of the part is with ht too there would it be usefull too
Re: Aim 11.0
Posted: Sat Sep 05, 2015 1:54 am
by Aoe
Fixed bugs and added 2 parts
Re: Aim 11.0
Posted: Sat Sep 05, 2015 4:38 pm
by Welf
had a look, sadly not ready for release
i also suggest to put the layer in group 4 HD
Re: Aim 11.0
Posted: Sat Sep 05, 2015 4:57 pm
by Aoe
Re: Aim 11.0
Posted: Sat Sep 05, 2015 10:40 pm
by Soreu
Aoe wrote:add /spec pls
You can add it from editor on your own thanks to new feature
Re: Aim 11.0
Posted: Sat Sep 05, 2015 11:04 pm
by Aoe
Soreu wrote:Aoe wrote:add /spec pls
You can add it from editor on your own thanks to new feature
how :,(
Re: Aim 11.0
Posted: Sat Sep 05, 2015 11:12 pm
by Soreu

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