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Re: DDNet Client 11 Beta test!
Posted: Sun Jan 14, 2018 4:10 pm
by fokkonaut
no auto updater for 11?
Re: DDNet Client 11 Beta test!
Posted: Sun Jan 14, 2018 4:48 pm
by deen
Auto-updater works now.
Re: DDNet Client 11 Beta test!
Posted: Sun Jan 14, 2018 5:40 pm
by Chairn
Console window makes 2 beeps when joining a map on windows 7.
edit: seems like it is related to the star symbol (difficulty rating), doesnt happen when joining non ddnet server
Re: DDNet Client 11 Beta test!
Posted: Sun Jan 14, 2018 7:16 pm
by Pulsar
Guys some weird shit is happening on new client..
1 - I've made a part where you basically need to fall on edge and then hold jump and < and wait for unfreeze. Tee should go between freeze, but suddenly it doesn't work, I touch the freeze every time.
2 - I'm getting stuck on vertical walls when I hold
left or right, I can pretty much climb them this way, just wtf o.O
I noticed it's happening only on my own server (as well as first bug). On official servers I 'lag' on the wall and get teleported down
as soon as I touch the ground after some time which is also very annoying. I guess DDNet-Server.exe is now broken.

- STUCK.png (22.17 KiB) Viewed 4944 times
I love new features and it sucks I can't use them for now because of that ^ But anyway keep up the great work.
Re: DDNet Client 11 Beta test!
Posted: Sun Jan 14, 2018 7:24 pm
by Manmellon
i have same bug with vertical wall, but only if i hold right oO
Re: DDNet Client 11 Beta test!
Posted: Sun Jan 14, 2018 7:38 pm
by Pulsar
You're right sorry, for me it's also only when I hold right, surprisingly holding left works.