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Re: Suggest map difficulty re-ratings
Posted: Wed Jan 06, 2016 4:26 pm
by [A] Awesome
Ñı©Ø wrote:Yeah i mean for me... we should do a thing like this: (example)
1*Novice = TUTORIAL
2*Novice = DRAG PARTS WITHOUT TELES
3*Novice = DRAG PARTS WITH TELES
4*Novice = As 3* but more faily
5*Novice = As 4* but more faily with new features
...
I mean can't we do something like that, a guide? So we don't have problems with difficulty of the maps...
Its not possible for example my map Hookthrough3 only contains drag parts with teles but its not novice 3 its mod 4
Re: Suggest map difficulty re-ratings
Posted: Wed Jan 06, 2016 4:58 pm
by Ninjed
the real rate should be moderate 2.
Re: Suggest map difficulty re-ratings
Posted: Wed Jan 06, 2016 5:50 pm
by [A] Awesome
That was my suggestions but tester said 4

Re: Suggest map difficulty re-ratings
Posted: Wed Jan 06, 2016 7:17 pm
by Ñı©Ø
Hooktrough 3 i think is 2*mod btw too
Re: Suggest map difficulty re-ratings
Posted: Thu Jan 07, 2016 4:21 pm
by imp
No it's not -_-
you guys are just ignorant
Re: Suggest map difficulty re-ratings
Posted: Thu Jan 07, 2016 5:35 pm
by Ryozuki
imp wrote:No it's not -_-
you guys are just ignorant
so people is ignorant for giving opinion? -_-
Re: Suggest map difficulty re-ratings
Posted: Thu Jan 07, 2016 9:44 pm
by imp
Ryozuki wrote:imp wrote:No it's not -_-
you guys are just ignorant
so people is ignorant for giving opinion? -_-
They just rate this map considering their own skill level giving a damn **** about the general moderate player. Just look at the parts. How on earth should a 2* mod player do it...
Re: Suggest map difficulty re-ratings
Posted: Fri Jan 08, 2016 3:32 pm
by Ñı©Ø
Yeah but 4*moderate = faily too.. i don't know why i can EASY do some brutal 2* maps and then i can't beat a moderate 4* map... WHY? This is so weird... for me at example Skychase is not a big deal and it should be 5*mod or 1*brutal... but y'a know, just my ignorant opinion...
Re: Suggest map difficulty re-ratings
Posted: Fri Jan 08, 2016 4:22 pm
by imp
Ñı©Ø wrote:Yeah but 4*moderate = faily too.. i don't know why i can EASY do some brutal 2* maps and then i can't beat a moderate 4* map... WHY? This is so weird... for me at example Skychase is not a big deal and it should be 5*mod or 1*brutal... but y'a know, just my ignorant opinion...
No a 4* mod map doesn't need to be faily. I also don't see how Skychase is easiest map and should be put on mod server. The main reason why 3-5* mod maps are hard and awkward to play is cause they are the maps with the most ddnet features, making many parts hard/annoying to play. Ofc edge hook and dummy drag parts will get easy when you do them 24/7
Re: Suggest map difficulty re-ratings
Posted: Fri Jan 08, 2016 4:58 pm
by [A] Awesome
Most brutal maps are just brutal because they are extreme faily or contain 5000edges. Skychase is almost unfaily und has not mutch edgehooks - some people get confused by this mapping style and think its moderate but its not.