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Re: Suggest map difficulty re-ratings
Posted: Sun Jan 10, 2016 10:47 pm
by RayB.
Ñı©Ø wrote:Yeah but 4*moderate = faily too.. i don't know why i can EASY do some brutal 2* maps and then i can't beat a moderate 4* map... WHY? This is so weird... for me at example Skychase is not a big deal and it should be 5*mod or 1*brutal... but y'a know, just my ignorant opinion...
Skychase is still brutal the drag parts are too difficult for a normal moderate player. The map is maybe for you too easy because you finished it more than one time. I dont know which brutal maps you already have beaten but i'm sure that you beated simple brutal maps you can easy beat in a big team like Naufrage. That everybody can good after his 10000 try.
Practice makes perfect.
Re: Suggest map difficulty re-ratings
Posted: Mon Jan 11, 2016 2:01 pm
by imp
RayB. wrote:Ñı©Ø wrote:Yeah but 4*moderate = faily too.. i don't know why i can EASY do some brutal 2* maps and then i can't beat a moderate 4* map... WHY? This is so weird... for me at example Skychase is not a big deal and it should be 5*mod or 1*brutal... but y'a know, just my ignorant opinion...
Skychase is still brutal the drag parts are too difficult for a normal moderate player. The map is maybe for you too easy because you finished it more than one time. I dont know which brutal maps you already have beaten but i'm sure that you beated simple brutal maps you can easy beat in a big team like Naufrage. That everybody can good after his 10000 try.
Practice makes perfect.
I assume that these maps get easier and easier for people cause they rather play with their dummy than other players.
Re: Suggest map difficulty re-ratings
Posted: Mon Jan 11, 2016 2:41 pm
by Ñı©Ø
About Naufrage we played in 3 and we failed only once and for a lag spike... so i did it at second try with 3 people... not that easy for one who doesn't reach to make a moderate 5*
Re: Suggest map difficulty re-ratings
Posted: Mon Jan 11, 2016 5:45 pm
by Ninjed
SunDay3 should be Moderate 5
Re: Suggest map difficulty re-ratings
Posted: Mon Jan 18, 2016 5:24 am
by BannZay
Cucumber from brutal 3 to 4
Each part is hard and Very faily. Its clearly not 3*
Re: Suggest map difficulty re-ratings
Posted: Tue Jan 19, 2016 7:12 pm
by Aoe

- map run into the light.png (199.56 KiB) Viewed 2440 times
Picture pretty much speaks for it self. how can a 1 star have 4 finish when a 2 star has 320.? - put run into the light at least 3 or 4 stars.
Re: Suggest map difficulty re-ratings
Posted: Tue Jan 19, 2016 8:28 pm
by [A] Awesome
Aoe wrote:map run into the light.png
Picture pretty much speaks for it self. how can a 1 star have 4 finish when a 2 star has 320.? - put run into the light at least 3 or 4 stars.
Some people wanted to see the map on moderate...
Re: Suggest map difficulty re-ratings
Posted: Tue Jan 19, 2016 8:38 pm
by Silex
XD that was already a discussion in the testing phase, it should be a 3 brutal. But the be honest the beginning of this map is the biggest problem.
Re: Suggest map difficulty re-ratings
Posted: Wed Jan 20, 2016 1:00 am
by BannZay
Freeze slow 2 from old 1 to 2/3
its not 1 anyway!
P.s.: is here any sence to post here our suggestions?
Re: Suggest map difficulty re-ratings
Posted: Wed Jan 20, 2016 11:46 am
by imp
[A] Awesome wrote:Aoe wrote:map run into the light.png
Picture pretty much speaks for it self. how can a 1 star have 4 finish when a 2 star has 320.? - put run into the light at least 3 or 4 stars.
Some people wanted to see the map on moderate...
Because they have no clue how to rate the difficulty of a map