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Re: Over Upward by Themix

Posted: Sat Jun 13, 2015 3:46 pm
by Ama
I think it shouldnt get released of it wasnt a Themix map it would land in archive in 20 seconds

I like themix as a mapper and i think he can do something better even using the same idea

Re: Over Upward by Themix

Posted: Sat Jun 13, 2015 4:03 pm
by Themix
hi_leute_gll wrote:
Meliodafu wrote:there are surely some people who like these kind of maps :) + it has a nice design
Enough reasons to release it, imo.
I agree.
Ama wrote:I think it shouldnt get released of it wasnt a Themix map it would land in archive in 20 seconds
It's Themix's map so it should get released!!!1!11
Ama wrote:I like themix as a mapper and i think he can do something better even using the same idea
No, I can't. It's already perfect map i wanted to make. A square area filled of 1 tile platforms suspended in space, you can fall out of map and maybe fail.


And ppl who don't want map get released are just too bad to do it from what i see.

Re: Over Upward by Themix

Posted: Sat Jun 13, 2015 4:15 pm
by Welf
there are also ppl. who are not too bad for it and think, that it shouldn't be released

some people even like nealsons fly to the legends maps, but the map is still bad (and we wont take more maps like this)

Re: Over Upward by Themix

Posted: Sun Jun 14, 2015 6:21 am
by Broken
It COULD be more about finding where to jump and less about PERFECT jumps over and over.

BUT. I think it could pass as it is.

1. It's unique (no map is just jumps i know of)
2. It's short (so even tho annoying it's over quick)
3. I hate cock-blocking maps some ppl might like.

I DO have a suggestion, please don't make the blocks as circles, that's just confusing. I vote it 3 stars as is.

Re: Over Upward by Themix

Posted: Sun Jun 14, 2015 9:20 am
by Themix
Broken wrote:It COULD be more about finding where to jump and less about PERFECT jumps over and over.
It is. :)

Re: Over Upward by Themix

Posted: Mon Jun 22, 2015 10:34 pm
by maggi323
I can't agree with the speedrun comment...no speedrun at all, just jumping isn't that nice.
actually if this map would be released there would be some mappers to claim that their map is better so they get released...
themix, you did some good maps in the past, but if your maps keep that uninteristing/boring, idk...
it's like you try to make gold out of nothing!
this map (exept for the design) can be made in 3 minutes, 1 minute mapping, 1 minute testing, 1 minute fixing jumps that are impossible, and then making design...
map COULD be released, but it's boring and uninteresting, people would just finish it one time and then never again.
sorry if i was a bit too mean, but please put some more work in your maps. not just you have to like the map, but others should have fun too :)

maggi323

Re: Over Upward by Themix

Posted: Tue Jun 30, 2015 1:48 am
by Forris
Wow very cool maggi to put your signature under your post ;) :D

To the map:

The topic of the gameplay is different to the most other maps, I dont know any solo on ddnet which just consists of jumping from block to block without any edges and freeze.
The simplest things can be th greatest e.g look at the game agar.io or minecraft. Concerning this map its not. The map is really short a bit too short imo, if you would extend it I'd like it more and I would agree that it's releaseable. In addition I didnt know where to jump at some points and thats the point from my point of view where your map loses quality.


You were one of the best mappers to me with maps like Lawrence, Springlobe 1 & 2, Death Sentence, Injection etc..
but today your maps consist of parts like where you just have to figure out when you need to jump, the angle you need to hook, how you have to shoot with laser and so on..
If you know how to do the parts the map is moderate 2*, but if you have to figure it for 120minutes how one parts works its pretty boaring in my opinion.
So please try to map that awesome you did once, or please stop it.
You have so good mapping skill, so use them,

Conclusion:

I'm sorry to say this, but this one of the boringst, less creative and just random mapped maps. I know that Themix can map much better and this is not his Niveau, so I'm against the release of OverUpward.

Re: Over Upward by Themix

Posted: Tue Jun 30, 2015 9:36 am
by Themix
Forris wrote:but today your maps consist of parts like where you just have to figure out when you need to jump, the angle you need to hook, how you have to shoot with laser and so on..
Just ONE DIFFERENT map i've mapped. .__________.
Anyway I don't care anymore.