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Re: Solo_power by Power[Solo]
Posted: Thu Feb 09, 2017 4:06 pm
by Ñı©Ø
jao wrote:Why turn off entities sign when the actual weapon is there anyways? The grenade part isn't really faily if you do double and a normal rocketjump.
In the shotgun was it was only a suggestion... but on the first ones you must put it...
Re: Solo_power by Power[Solo]
Posted: Thu Feb 09, 2017 4:08 pm
by jao
You dont need to put them at all. Even the design marking isn't important.
Re: Solo_power by Power[Solo]
Posted: Thu Feb 09, 2017 4:16 pm
by Ñı©Ø
jao wrote:You dont need to put them at all. Even the design marking isn't important.
Ok so let's say that the only important ones are the first, second and third entities off screen
Re: Solo_power by Power[Solo]
Posted: Thu Feb 09, 2017 6:25 pm
by Cellegen
Ñı©Ø wrote:jao wrote:You dont need to put them at all. Even the design marking isn't important.
Ok so let's say that the only important ones are the first, second and third entities off screen
Sorry but Just you want to delete the introduction entities. I dont delete it yet... idk whats the problem with that.

Re: Solo_power by Power[Solo]
Posted: Thu Feb 09, 2017 9:26 pm
by Wartopeth
This is my version of your map, I fixed some stuff (design/gameplay) and also I changed the name, In the thread it says "Solo_power" but in the logo "Solo Power" so... take a look if you want

Re: Solo_power by Power[Solo]
Posted: Thu Feb 09, 2017 9:45 pm
by Ñı©Ø
Cellegen wrote:Ñı©Ø wrote:jao wrote:You dont need to put them at all. Even the design marking isn't important.
Ok so let's say that the only important ones are the first, second and third entities off screen
Sorry but Just you want to delete the introduction entities. I dont delete it yet... idk whats the problem with that.

No no no, you don't have to delete the introduction entities... you have to place the TURN OFF ENTITIES blocks that you can find in the "Game Layer"
It is basically needed when you put textures on the map that explain something that with the entities on won't be seeable... just add those signs where I told you
Re: Solo_power by Power[Solo]
Posted: Fri Feb 10, 2017 3:25 pm
by Cellegen
Ñı©Ø wrote:Cellegen wrote:Ñı©Ø wrote:
Ok so let's say that the only important ones are the first, second and third entities off screen
Sorry but Just you want to delete the introduction entities. I dont delete it yet... idk whats the problem with that.

No no no, you don't have to delete the introduction entities... you have to place the TURN OFF ENTITIES blocks that you can find in the "Game Layer"
It is basically needed when you put textures on the map that explain something that with the entities on won't be seeable... just add those signs where I told you
okay but let see wartopeth's version.
Re: Solo Power by Power [Solo]
Posted: Fri Feb 10, 2017 3:49 pm
by Cellegen
Thx to wartopeth <3

- screenshot_2017-02-10_15-44-21.png (439.22 KiB) Viewed 3005 times
Re: Solo Power by Power [Solo]
Posted: Fri Feb 10, 2017 8:36 pm
by Ñı©Ø
I tested the map once again! I found a CRITICAL embed-external bug that doesn't display the logo and an HD suggestion!

- screenshot_2017-02-10_20-30-08.png (224.02 KiB) Viewed 2994 times

- screenshot_2017-02-10_20-30-12.png (419.08 KiB) Viewed 2994 times

- screenshot_2017-02-10_20-32-46.png (63.29 KiB) Viewed 2994 times
So we all agree 2*solo?
Re: Solo Power by Power [Solo]
Posted: Fri Feb 10, 2017 8:44 pm
by jao
Nico.. if you play with HD off you don't want to see any details. Thats litereally what that option means.