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[suggestion] Tune shotgun reload time.

Posted: Thu Feb 12, 2015 5:01 am
by Fifi
Is there a possibility of adding shotgun reload time to the tune layer options? I need this for my map. :c Please.

Re: [suggestion] Tune shotgun reload time.

Posted: Thu Feb 12, 2015 8:40 am
by Ama
You can make the bounce delay higher dunno if that would help you :D

Re: [suggestion] Tune shotgun reload time.

Posted: Thu Feb 12, 2015 9:27 am
by Fifi
I checked it, and that doesn't help much (I managed to remove the randomness from the part, but it's still not as fun as the XXL version was). But thanks anyway. ^^

I'm making a map now (I have some unique ideas, so I thought I'll finally create a map, before I completely forgot all of them) and I was remaking some good parts of my previous, unfinished map (from 1 or 2 years ago) to include them in the new one. But as the previous map was a XXLDDRace map, I have a problem with the lack of quick shotgun reload. :c There are 2 nice parts which both rely on this feature, so it's a bit important for me. ^^

I hope, I'll finish it soon. (^^.)
screenshot_2015-02-12_10-27-22.png
screenshot_2015-02-12_10-27-22.png (158.79 KiB) Viewed 2806 times

Re: [suggestion] Tune shotgun reload time.

Posted: Thu Feb 12, 2015 1:59 pm
by Lady Saavik
lovely background

Re: [suggestion] Tune shotgun reload time.

Posted: Thu Feb 12, 2015 2:49 pm
by deen
Sounds reasonable, I guess I'll add it.

Edit: Hm, the problem is that the setting is different for all weapons so we would need a tune for each? =/

Re: [suggestion] Tune shotgun reload time.

Posted: Thu Feb 12, 2015 3:14 pm
by Soreu
deen wrote:[...] Hm, the problem is that the setting is different for all weapons so we would need a tune for each? =/
It could create some nice combinations...

Re: [suggestion] Tune shotgun reload time.

Posted: Thu Feb 12, 2015 3:24 pm
by deen
Here we go: https://github.com/def-/ddnet/commit/2b ... 69b67c3127
Running on the EUR test servers. Use like this: tune grenade_fire_delay 100 (or other weapons instead of grenade)

Re: [suggestion] Tune shotgun reload time.

Posted: Thu Feb 12, 2015 6:15 pm
by Fifi
deen wrote:Here we go: https://github.com/def-/ddnet/commit/2b ... 69b67c3127
Running on the EUR test servers. Use like this: tune grenade_fire_delay 100 (or other weapons instead of grenade)
Deen:
Thank you. :D I'll use it to remake that intersting parts, I created once with XXLDDRace, in my new map. I guess it'll take me some time to finish it (maybe a few days, up to 2 weeks), but as I'm trying to use only ideas which I haven't seen in other maps, its probably going to be refreshing. :)
Lady Saavik wrote:lovely background
Lady Saavik:
I'm glad that you like it. :)

Actually it's animated, so you can check it out by launching the map (I've attached the already finished part to this message).
Of course it's only the beginning and the first shotgun climbing part will be reworked to be more stable and fun, thanks to Deen support. I still have to build few more parts, I keep invented in mind, and create a lot more out of my ideas of new uses for some features. I guess it'll be about 20-40 minutes long (assuming a fluid gameplay by an experienced player), so it's still work in progress - but for the first day I guess it's a reasonable amount of work done, I hope I'll be able to keep that pace.

PS. The config file is kinda a necessity, because I'm using the tune layer a lot (first part of solo introduction and second to last present part won't work without it).

Re: [suggestion] Tune shotgun reload time.

Posted: Thu Feb 12, 2015 8:13 pm
by Ama
Wow now i can create stupid parts Josh made in the past with hearts and unfreeze bug XD

Re: [suggestion] Tune shotgun reload time.

Posted: Sun Feb 15, 2015 5:56 am
by Alvin Risk
What for there's map?