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[WAITING] In Da House

Posted: Thu Feb 19, 2015 6:53 pm
by da1
Hello! This is my first map. I used some animation in it. I think it is Brutal - Moderate .
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Re: In Da House

Posted: Fri Feb 20, 2015 5:17 am
by Welf
Had a look on it (no gameplay test)
imo it is not moderate, brutal 1-2 (because of really faily parts for 2 players)
the start "noobfilter" can be really annoying without solo tile (imagine 30 players beeing there, they can join team ik, but imo it is rather annoying),
the start "line" is not marked
the stones in the background can be had

you can reduce layer size:

Re: [WAITING] In Da House

Posted: Fri Feb 20, 2015 10:47 am
by da1
Thank you for reply Welf. I followed your advice and corrected map (Added solo tiles at start, reduce background and game layer sizes).
InDaHouse.map
(369.35 KiB) Downloaded 180 times

Re: [WAITING] In Da House

Posted: Fri Feb 20, 2015 2:48 pm
by Lady Saavik
Oh, so fast fixing means you want this map on the server so bad ;D Sorry for much text.

It's not your first map, don't lie D: It's too good for that!
It's 100% Brutal, and this oldschool style that people want.
You know, I hate edgejumps and 50% of your map is only that. Only acceptable edgejump for me is on 3 tiles platform where I can hammer my mate on edge, 1 tile where I can push him, or if we have laser - then size doesn't matter :D

I rly like first part. 3rd part where you have to go up and only edgejumps is TERRIBLE and I can't imagine how you should do it. It's like Brutal 5* because you can't help people down there who fell down. Then nice hammerhit, very cool hammerfly and those 2 fly parts <3. Some standard parts, dummy drag, nice laser parts.
Ye, it's next map like Genericore or Hardcores so server will be full because people will play it in huge groups. For me this type of maps are only rescue - trainings.

I have to say, it's even pretty mapped. Animations exactly 360°, editor not messy - not 20 layers, separately for unfreeze, deep and eveything else. I'm impressed, it's a solid map (learned it from Ama :D), not random parts and ideas.

So, here my suggestions and 2 bugs, but do what you want, fix it like you want:
Please make this things spinning slower, it can be very disturbing when you have so fast moving thing in your screen + all tees + you are in air and everything together (same with big hammer - it's even worse). I would also remove a few of them, sometimes you have 4 wheels in your screen.
You reduced only Game layers size, please make it with others (freeze, hook etc) layers too.

Re: [WAITING] In Da House

Posted: Fri Feb 20, 2015 7:36 pm
by da1
Thank you Lady Saavik for you detailed response. :))
I have fixed some parts with bugs and deleted unnecessary tiles.
I little changed start part and added small room before the startline out of solo to be able to enter the teams.
Some parts I made easier and added platform in faily place where you have to go up to be able to come back and save people fallen down.
InDaHouse.map
(368.78 KiB) Downloaded 122 times

Re: [WAITING] In Da House

Posted: Fri Feb 20, 2015 8:00 pm
by Lady Saavik
Ok nice, good fixes.
For me it's ready and can be released tomorrow.
Others can still say their opinions.
Comparing my rating with Welf - Brutal 2*

And one question - name is "InDaHouse" or "In Da House"?
EDIT: I guess "In Da House", just like Logo.
EDIT2: Ohhh you have shotgun for whole map, is that wanted? I just saw that now .-.

Re: [WAITING] In Da House

Posted: Sat Feb 21, 2015 2:56 pm
by deen
Released.

Re: [WAITING] In Da House

Posted: Sat Feb 21, 2015 7:07 pm
by da1
thank you!!

Re: [WAITING] In Da House

Posted: Sat Feb 21, 2015 7:14 pm
by Lady Saavik
thank you for this map
waiting for more

server was full (oh it still is) :P

Re: [WAITING] In Da House

Posted: Sat Feb 21, 2015 8:42 pm
by kamillentee
Nice and cool map. Its a stupid team0 brutal map. Its the type of maps i like. But a team0 failing map will play a lot of people. And thats the only problem of this map. There is no place to hang up a while, especially the one part where all fail while trying to climb up. Its very confusing and people get angry and became ego.

Thats the only thing i have to mention. Please do this better next time. But as Lady Saavik said ur a excellent mapper.


edit by hi_leute_gll: removed names.