New unfreeze entities.
Posted: Sun Mar 15, 2015 1:56 pm
Hi,
in my opinion the new unfreeze entities aren't soo nice. For testing they can be helpful, especially if you are looking for unfreezes on to-tele and such stuff.
But in normal gameplay it's rather messy. For example on the map Old Style wich will be released today:
I think it's okay to give the tester a snd entities_clear wich they can use optional, but for the average player that doesn't really matter.
I also asked other players and they don't like it, too. There are good reasons why the entities in editor and the entities in game are looking different.
in my opinion the new unfreeze entities aren't soo nice. For testing they can be helpful, especially if you are looking for unfreezes on to-tele and such stuff.
But in normal gameplay it's rather messy. For example on the map Old Style wich will be released today:
I think it's okay to give the tester a snd entities_clear wich they can use optional, but for the average player that doesn't really matter.
I also asked other players and they don't like it, too. There are good reasons why the entities in editor and the entities in game are looking different.